#ifndef REG_H #define REG_H #include #include enum reg_id { REG_ID_VER = 0x01, // fw version REG_ID_CFG = 0x02, // config REG_ID_INT = 0x03, // interrupt status REG_ID_KEY = 0x04, // key status REG_ID_BKL = 0x05, // backlight REG_ID_DEB = 0x06, // debounce cfg REG_ID_FRQ = 0x07, // poll freq cfg REG_ID_RST = 0x08, // reset REG_ID_FIF = 0x09, // fifo REG_ID_BK2 = 0x0A, //keyboard backlight REG_ID_BAT = 0x0b,// battery REG_ID_C64_MTX = 0x0c,// read c64 matrix REG_ID_C64_JS = 0x0d, // joystick io bits REG_ID_LAST, }; #define CFG_OVERFLOW_ON (1 << 0) //When a FIFO overflow happens, should the new entry still be pushed, overwriting the oldest one. If 0 then new entry is lost. #define CFG_OVERFLOW_INT (1 << 1) //Should an interrupt be generated when a FIFO overflow happens #define CFG_CAPSLOCK_INT (1 << 2) //Should an interrupt be generated when Caps Lock is toggled. #define CFG_NUMLOCK_INT (1 << 3) //Should an interrupt be generated when Num Lock is toggled. #define CFG_KEY_INT (1 << 4) #define CFG_PANIC_INT (1 << 5) #define CFG_REPORT_MODS (1 << 6) // Should Alt, Sym and Shifts be reported as well #define CFG_USE_MODS (1 << 7) // Should Alt, Sym and Shifts modify the keys reported // CFG_STICKY_MODS // Pressing and releasing a mod affects next key pressed #define INT_OVERFLOW (1 << 0) #define INT_CAPSLOCK (1 << 1) #define INT_NUMLOCK (1 << 2) #define INT_KEY (1 << 3) #define INT_PANIC (1 << 4) #define KEY_CAPSLOCK (1 << 5) #define KEY_NUMLOCK (1 << 6) #define KEY_COUNT_MASK 0x1F //0x1F == 31 #define VER_VAL ((VERSION_MAJOR << 4) | (VERSION_MINOR << 0)) #define WRITE_MASK (1<<7) uint8_t reg_get_value(enum reg_id reg); void reg_set_value(enum reg_id reg, uint8_t value); bool reg_is_bit_set(enum reg_id reg, uint8_t bit); void reg_set_bit(enum reg_id reg, uint8_t bit); void reg_init(void); #endif