#ifndef INPUT_HANDLER_HPP #define INPUT_HANDLER_HPP #include namespace ke { /** * Input handler class for reading and processing keyboard input. */ class InputHandler { public: InputHandler() = default; ~InputHandler() = default; // Deleted copy constructor and assignment InputHandler(const InputHandler&) = delete; InputHandler& operator=(const InputHandler&) = delete; // Read a keypress from stdin static int16_t get_keypress(); // Check if a key code is an arrow/navigation key static bool is_arrow_key(int16_t c); }; } // namespace ke #endif // INPUT_HANDLER_HPP