// themes/Tufte.h — Edward Tufte inspired ImGui theme (header-only) // Warm cream paper, dark ink, minimal chrome, restrained accent colors. #pragma once #include "ThemeHelpers.h" // Light variant (primary — Tufte's books are fundamentally light) static inline void ApplyTufteLightTheme() { // Tufte palette: warm cream paper with near-black ink const ImVec4 paper = RGBA(0xFFFFF8); // Tufte's signature warm white const ImVec4 bg1 = RGBA(0xF4F0E8); // slightly darker cream const ImVec4 bg2 = RGBA(0xEAE6DE); // UI elements const ImVec4 bg3 = RGBA(0xDDD9D1); // hover/active const ImVec4 ink = RGBA(0x111111); // near-black text const ImVec4 dim = RGBA(0x6B6B6B); // disabled/secondary text const ImVec4 border = RGBA(0xD0CCC4); // subtle borders // Tufte uses color sparingly: muted red for emphasis, navy for links const ImVec4 red = RGBA(0xA00000); // restrained dark red const ImVec4 blue = RGBA(0x1F3F6F); // dark navy ImGuiStyle &style = ImGui::GetStyle(); style.WindowPadding = ImVec2(8.0f, 8.0f); style.FramePadding = ImVec2(6.0f, 4.0f); style.CellPadding = ImVec2(6.0f, 4.0f); style.ItemSpacing = ImVec2(6.0f, 6.0f); style.ItemInnerSpacing = ImVec2(6.0f, 4.0f); style.ScrollbarSize = 12.0f; style.GrabMinSize = 10.0f; style.WindowRounding = 0.0f; // sharp edges — typographic, not app-like style.FrameRounding = 0.0f; style.PopupRounding = 0.0f; style.GrabRounding = 0.0f; style.TabRounding = 0.0f; style.WindowBorderSize = 1.0f; style.FrameBorderSize = 0.0f; // minimal frame borders ImVec4 *colors = style.Colors; colors[ImGuiCol_Text] = ink; colors[ImGuiCol_TextDisabled] = dim; colors[ImGuiCol_WindowBg] = paper; colors[ImGuiCol_ChildBg] = paper; colors[ImGuiCol_PopupBg] = ImVec4(bg1.x, bg1.y, bg1.z, 0.98f); colors[ImGuiCol_Border] = border; colors[ImGuiCol_BorderShadow] = RGBA(0x000000, 0.0f); colors[ImGuiCol_FrameBg] = bg2; colors[ImGuiCol_FrameBgHovered] = bg3; colors[ImGuiCol_FrameBgActive] = bg1; colors[ImGuiCol_TitleBg] = bg1; colors[ImGuiCol_TitleBgActive] = bg2; colors[ImGuiCol_TitleBgCollapsed] = bg1; colors[ImGuiCol_MenuBarBg] = bg1; colors[ImGuiCol_ScrollbarBg] = paper; colors[ImGuiCol_ScrollbarGrab] = bg3; colors[ImGuiCol_ScrollbarGrabHovered] = bg2; colors[ImGuiCol_ScrollbarGrabActive] = border; colors[ImGuiCol_CheckMark] = ink; colors[ImGuiCol_SliderGrab] = ink; colors[ImGuiCol_SliderGrabActive] = blue; colors[ImGuiCol_Button] = bg2; colors[ImGuiCol_ButtonHovered] = bg3; colors[ImGuiCol_ButtonActive] = bg1; colors[ImGuiCol_Header] = bg2; colors[ImGuiCol_HeaderHovered] = bg3; colors[ImGuiCol_HeaderActive] = bg3; colors[ImGuiCol_Separator] = border; colors[ImGuiCol_SeparatorHovered] = bg3; colors[ImGuiCol_SeparatorActive] = red; colors[ImGuiCol_ResizeGrip] = ImVec4(ink.x, ink.y, ink.z, 0.10f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(red.x, red.y, red.z, 0.50f); colors[ImGuiCol_ResizeGripActive] = red; colors[ImGuiCol_Tab] = bg2; colors[ImGuiCol_TabHovered] = bg1; colors[ImGuiCol_TabActive] = bg3; colors[ImGuiCol_TabUnfocused] = bg2; colors[ImGuiCol_TabUnfocusedActive] = bg3; colors[ImGuiCol_TableHeaderBg] = bg2; colors[ImGuiCol_TableBorderStrong] = border; colors[ImGuiCol_TableBorderLight] = ImVec4(border.x, border.y, border.z, 0.5f); colors[ImGuiCol_TableRowBg] = ImVec4(bg1.x, bg1.y, bg1.z, 0.0f); colors[ImGuiCol_TableRowBgAlt] = ImVec4(bg1.x, bg1.y, bg1.z, 0.30f); colors[ImGuiCol_TextSelectedBg] = ImVec4(red.x, red.y, red.z, 0.15f); colors[ImGuiCol_DragDropTarget] = red; colors[ImGuiCol_NavHighlight] = red; colors[ImGuiCol_NavWindowingHighlight] = ImVec4(ink.x, ink.y, ink.z, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.15f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.15f); colors[ImGuiCol_PlotLines] = blue; colors[ImGuiCol_PlotLinesHovered] = red; colors[ImGuiCol_PlotHistogram] = blue; colors[ImGuiCol_PlotHistogramHovered] = red; } // Dark variant — warm charcoal with cream ink, same restrained accents static inline void ApplyTufteDarkTheme() { const ImVec4 bg0 = RGBA(0x1C1B19); // warm near-black const ImVec4 bg1 = RGBA(0x252420); // slightly lighter const ImVec4 bg2 = RGBA(0x302F2A); // UI elements const ImVec4 bg3 = RGBA(0x3D3C36); // hover/active const ImVec4 ink = RGBA(0xEAE6DE); // cream text (inverted paper) const ImVec4 dim = RGBA(0x9A9690); // disabled text const ImVec4 border = RGBA(0x4A4840); // subtle borders const ImVec4 red = RGBA(0xD06060); // warmer red for dark bg const ImVec4 blue = RGBA(0x7098C0); // lighter navy for dark bg ImGuiStyle &style = ImGui::GetStyle(); style.WindowPadding = ImVec2(8.0f, 8.0f); style.FramePadding = ImVec2(6.0f, 4.0f); style.CellPadding = ImVec2(6.0f, 4.0f); style.ItemSpacing = ImVec2(6.0f, 6.0f); style.ItemInnerSpacing = ImVec2(6.0f, 4.0f); style.ScrollbarSize = 12.0f; style.GrabMinSize = 10.0f; style.WindowRounding = 0.0f; style.FrameRounding = 0.0f; style.PopupRounding = 0.0f; style.GrabRounding = 0.0f; style.TabRounding = 0.0f; style.WindowBorderSize = 1.0f; style.FrameBorderSize = 0.0f; ImVec4 *colors = style.Colors; colors[ImGuiCol_Text] = ink; colors[ImGuiCol_TextDisabled] = dim; colors[ImGuiCol_WindowBg] = bg0; colors[ImGuiCol_ChildBg] = bg0; colors[ImGuiCol_PopupBg] = ImVec4(bg1.x, bg1.y, bg1.z, 0.98f); colors[ImGuiCol_Border] = border; colors[ImGuiCol_BorderShadow] = RGBA(0x000000, 0.0f); colors[ImGuiCol_FrameBg] = bg2; colors[ImGuiCol_FrameBgHovered] = bg3; colors[ImGuiCol_FrameBgActive] = bg1; colors[ImGuiCol_TitleBg] = bg1; colors[ImGuiCol_TitleBgActive] = bg2; colors[ImGuiCol_TitleBgCollapsed] = bg1; colors[ImGuiCol_MenuBarBg] = bg1; colors[ImGuiCol_ScrollbarBg] = bg0; colors[ImGuiCol_ScrollbarGrab] = bg3; colors[ImGuiCol_ScrollbarGrabHovered] = border; colors[ImGuiCol_ScrollbarGrabActive] = dim; colors[ImGuiCol_CheckMark] = ink; colors[ImGuiCol_SliderGrab] = ink; colors[ImGuiCol_SliderGrabActive] = blue; colors[ImGuiCol_Button] = bg2; colors[ImGuiCol_ButtonHovered] = bg3; colors[ImGuiCol_ButtonActive] = bg1; colors[ImGuiCol_Header] = bg2; colors[ImGuiCol_HeaderHovered] = bg3; colors[ImGuiCol_HeaderActive] = bg3; colors[ImGuiCol_Separator] = border; colors[ImGuiCol_SeparatorHovered] = bg3; colors[ImGuiCol_SeparatorActive] = red; colors[ImGuiCol_ResizeGrip] = ImVec4(ink.x, ink.y, ink.z, 0.10f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(red.x, red.y, red.z, 0.50f); colors[ImGuiCol_ResizeGripActive] = red; colors[ImGuiCol_Tab] = bg2; colors[ImGuiCol_TabHovered] = bg1; colors[ImGuiCol_TabActive] = bg3; colors[ImGuiCol_TabUnfocused] = bg2; colors[ImGuiCol_TabUnfocusedActive] = bg3; colors[ImGuiCol_TableHeaderBg] = bg2; colors[ImGuiCol_TableBorderStrong] = border; colors[ImGuiCol_TableBorderLight] = ImVec4(border.x, border.y, border.z, 0.5f); colors[ImGuiCol_TableRowBg] = ImVec4(bg1.x, bg1.y, bg1.z, 0.0f); colors[ImGuiCol_TableRowBgAlt] = ImVec4(bg1.x, bg1.y, bg1.z, 0.30f); colors[ImGuiCol_TextSelectedBg] = ImVec4(red.x, red.y, red.z, 0.20f); colors[ImGuiCol_DragDropTarget] = red; colors[ImGuiCol_NavHighlight] = red; colors[ImGuiCol_NavWindowingHighlight] = ImVec4(ink.x, ink.y, ink.z, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.35f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.35f); colors[ImGuiCol_PlotLines] = blue; colors[ImGuiCol_PlotLinesHovered] = red; colors[ImGuiCol_PlotHistogram] = blue; colors[ImGuiCol_PlotHistogramHovered] = red; }