// themes/WeylandYutani.h — Weyland-Yutani inspired ImGui theme (header-only) #pragma once #include "ThemeHelpers.h" // Expects to be included from GUITheme.h after and RGBA() helper static inline void ApplyWeylandYutaniTheme() { // Corporate sci-fi aesthetic: near-black with hazard yellow accents const ImVec4 bg0 = RGBA(0x0A0A0A); const ImVec4 bg1 = RGBA(0x151515); const ImVec4 bg2 = RGBA(0x202020); const ImVec4 bg3 = RGBA(0x2B2B2B); const ImVec4 fg0 = RGBA(0xE6E6E6); const ImVec4 fg1 = RGBA(0xBDBDBD); const ImVec4 hazard = RGBA(0xFFC300); // Weyland-Yutani yellow const ImVec4 orange = RGBA(0xFF8C00); const ImVec4 cyan = RGBA(0x4CC9F0); ImGuiStyle &style = ImGui::GetStyle(); style.WindowPadding = ImVec2(10.0f, 8.0f); style.FramePadding = ImVec2(8.0f, 5.0f); style.CellPadding = ImVec2(6.0f, 4.0f); style.ItemSpacing = ImVec2(8.0f, 6.0f); style.ItemInnerSpacing = ImVec2(6.0f, 4.0f); style.ScrollbarSize = 14.0f; style.GrabMinSize = 10.0f; style.WindowRounding = 2.0f; style.FrameRounding = 2.0f; style.PopupRounding = 2.0f; style.GrabRounding = 2.0f; style.TabRounding = 2.0f; style.WindowBorderSize = 1.0f; style.FrameBorderSize = 1.0f; ImVec4 *colors = style.Colors; colors[ImGuiCol_Text] = fg0; colors[ImGuiCol_TextDisabled] = ImVec4(fg0.x, fg0.y, fg0.z, 0.55f); colors[ImGuiCol_WindowBg] = bg0; colors[ImGuiCol_ChildBg] = bg0; colors[ImGuiCol_PopupBg] = ImVec4(bg1.x, bg1.y, bg1.z, 0.98f); colors[ImGuiCol_Border] = bg3; colors[ImGuiCol_BorderShadow] = RGBA(0x000000, 0.0f); colors[ImGuiCol_FrameBg] = bg2; colors[ImGuiCol_FrameBgHovered] = ImVec4(hazard.x, hazard.y, hazard.z, 0.20f); colors[ImGuiCol_FrameBgActive] = ImVec4(orange.x, orange.y, orange.z, 0.25f); colors[ImGuiCol_TitleBg] = bg1; colors[ImGuiCol_TitleBgActive] = bg2; colors[ImGuiCol_TitleBgCollapsed] = bg1; colors[ImGuiCol_MenuBarBg] = bg1; colors[ImGuiCol_ScrollbarBg] = bg0; colors[ImGuiCol_ScrollbarGrab] = bg3; colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(hazard.x, hazard.y, hazard.z, 0.50f); colors[ImGuiCol_ScrollbarGrabActive] = hazard; colors[ImGuiCol_CheckMark] = hazard; colors[ImGuiCol_SliderGrab] = hazard; colors[ImGuiCol_SliderGrabActive] = orange; colors[ImGuiCol_Button] = bg3; colors[ImGuiCol_ButtonHovered] = ImVec4(hazard.x, hazard.y, hazard.z, 0.25f); colors[ImGuiCol_ButtonActive] = ImVec4(hazard.x, hazard.y, hazard.z, 0.40f); colors[ImGuiCol_Header] = ImVec4(hazard.x, hazard.y, hazard.z, 0.25f); colors[ImGuiCol_HeaderHovered] = ImVec4(cyan.x, cyan.y, cyan.z, 0.30f); colors[ImGuiCol_HeaderActive] = ImVec4(orange.x, orange.y, orange.z, 0.30f); colors[ImGuiCol_Separator] = bg3; colors[ImGuiCol_SeparatorHovered] = hazard; colors[ImGuiCol_SeparatorActive] = orange; colors[ImGuiCol_ResizeGrip] = ImVec4(fg1.x, fg1.y, fg1.z, 0.12f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(hazard.x, hazard.y, hazard.z, 0.67f); colors[ImGuiCol_ResizeGripActive] = orange; colors[ImGuiCol_Tab] = bg2; colors[ImGuiCol_TabHovered] = ImVec4(hazard.x, hazard.y, hazard.z, 0.25f); colors[ImGuiCol_TabActive] = ImVec4(cyan.x, cyan.y, cyan.z, 0.30f); colors[ImGuiCol_TabUnfocused] = bg2; colors[ImGuiCol_TabUnfocusedActive] = bg3; colors[ImGuiCol_TableHeaderBg] = bg2; colors[ImGuiCol_TableBorderStrong] = bg1; colors[ImGuiCol_TableBorderLight] = ImVec4(bg1.x, bg1.y, bg1.z, 0.6f); colors[ImGuiCol_TableRowBg] = ImVec4(bg1.x, bg1.y, bg1.z, 0.2f); colors[ImGuiCol_TableRowBgAlt] = ImVec4(bg1.x, bg1.y, bg1.z, 0.35f); colors[ImGuiCol_TextSelectedBg] = ImVec4(hazard.x, hazard.y, hazard.z, 0.28f); colors[ImGuiCol_DragDropTarget] = orange; colors[ImGuiCol_NavHighlight] = cyan; colors[ImGuiCol_NavWindowingHighlight] = ImVec4(fg0.x, fg0.y, fg0.z, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.45f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.45f); colors[ImGuiCol_PlotLines] = cyan; colors[ImGuiCol_PlotLinesHovered] = hazard; colors[ImGuiCol_PlotHistogram] = hazard; colors[ImGuiCol_PlotHistogramHovered] = orange; }