// themes/Zenburn.h — Zenburn (low-contrast dark) inspired ImGui theme (header-only) #pragma once #include "ThemeHelpers.h" // Expects to be included from GUITheme.h after and RGBA() helper static void ApplyZenburnTheme() { // Zenburn palette (approximate) const ImVec4 bg0 = RGBA(0x3F3F3F); const ImVec4 bg1 = RGBA(0x4F4F4F); const ImVec4 bg2 = RGBA(0x5F5F5F); const ImVec4 bg3 = RGBA(0x6F6F6F); const ImVec4 fg0 = RGBA(0xDCDCCC); const ImVec4 fg1 = RGBA(0xFFFFEF); const ImVec4 green = RGBA(0x7F9F7F); const ImVec4 blue = RGBA(0x8CD0D3); const ImVec4 yellow = RGBA(0xF0DFAF); const ImVec4 orange = RGBA(0xDCA3A3); ImGuiStyle &style = ImGui::GetStyle(); style.WindowPadding = ImVec2(8.0f, 8.0f); style.FramePadding = ImVec2(6.0f, 4.0f); style.CellPadding = ImVec2(6.0f, 4.0f); style.ItemSpacing = ImVec2(6.0f, 6.0f); style.ItemInnerSpacing = ImVec2(6.0f, 4.0f); style.ScrollbarSize = 14.0f; style.GrabMinSize = 10.0f; style.WindowRounding = 4.0f; style.FrameRounding = 3.0f; style.PopupRounding = 4.0f; style.GrabRounding = 3.0f; style.TabRounding = 4.0f; style.WindowBorderSize = 1.0f; style.FrameBorderSize = 1.0f; ImVec4 *colors = style.Colors; colors[ImGuiCol_Text] = fg0; colors[ImGuiCol_TextDisabled] = ImVec4(fg0.x, fg0.y, fg0.z, 0.55f); colors[ImGuiCol_WindowBg] = bg0; colors[ImGuiCol_ChildBg] = bg0; colors[ImGuiCol_PopupBg] = ImVec4(bg1.x, bg1.y, bg1.z, 0.98f); colors[ImGuiCol_Border] = bg2; colors[ImGuiCol_BorderShadow] = RGBA(0x000000, 0.0f); colors[ImGuiCol_FrameBg] = bg2; colors[ImGuiCol_FrameBgHovered] = bg3; colors[ImGuiCol_FrameBgActive] = bg1; colors[ImGuiCol_TitleBg] = bg1; colors[ImGuiCol_TitleBgActive] = bg2; colors[ImGuiCol_TitleBgCollapsed] = bg1; colors[ImGuiCol_MenuBarBg] = bg1; colors[ImGuiCol_ScrollbarBg] = bg0; colors[ImGuiCol_ScrollbarGrab] = bg3; colors[ImGuiCol_ScrollbarGrabHovered] = bg2; colors[ImGuiCol_ScrollbarGrabActive] = bg1; colors[ImGuiCol_CheckMark] = green; colors[ImGuiCol_SliderGrab] = green; colors[ImGuiCol_SliderGrabActive] = blue; colors[ImGuiCol_Button] = bg3; colors[ImGuiCol_ButtonHovered] = bg2; colors[ImGuiCol_ButtonActive] = bg1; colors[ImGuiCol_Header] = bg3; colors[ImGuiCol_HeaderHovered] = bg2; colors[ImGuiCol_HeaderActive] = bg2; colors[ImGuiCol_Separator] = bg2; colors[ImGuiCol_SeparatorHovered] = bg1; colors[ImGuiCol_SeparatorActive] = blue; colors[ImGuiCol_ResizeGrip] = ImVec4(fg1.x, fg1.y, fg1.z, 0.12f); colors[ImGuiCol_ResizeGripHovered] = ImVec4(green.x, green.y, green.z, 0.67f); colors[ImGuiCol_ResizeGripActive] = blue; colors[ImGuiCol_Tab] = bg2; colors[ImGuiCol_TabHovered] = bg1; colors[ImGuiCol_TabActive] = bg3; colors[ImGuiCol_TabUnfocused] = bg2; colors[ImGuiCol_TabUnfocusedActive] = bg3; colors[ImGuiCol_TableHeaderBg] = bg2; colors[ImGuiCol_TableBorderStrong] = bg1; colors[ImGuiCol_TableBorderLight] = ImVec4(bg1.x, bg1.y, bg1.z, 0.6f); colors[ImGuiCol_TableRowBg] = ImVec4(bg1.x, bg1.y, bg1.z, 0.2f); colors[ImGuiCol_TableRowBgAlt] = ImVec4(bg1.x, bg1.y, bg1.z, 0.35f); colors[ImGuiCol_TextSelectedBg] = ImVec4(orange.x, orange.y, orange.z, 0.30f); colors[ImGuiCol_DragDropTarget] = orange; colors[ImGuiCol_NavHighlight] = orange; colors[ImGuiCol_NavWindowingHighlight] = ImVec4(fg1.x, fg1.y, fg1.z, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.45f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.45f); colors[ImGuiCol_PlotLines] = green; colors[ImGuiCol_PlotLinesHovered] = blue; colors[ImGuiCol_PlotHistogram] = yellow; colors[ImGuiCol_PlotHistogramHovered] = orange; }