// Based on sketch here: // https://github.com/OpenHDZ/Arduino-experimentation // Adapted for TFT_eSPI library // Note: a high number of floating point calculations are needed // for each pixel so rendering will be quite slow. // For best performance use a Teensy 4.x (600MHz CPU clock). #include // Hardware-specific library TFT_eSPI tft = TFT_eSPI(); // Invoke custom library const uint16_t MAX_ITERATION = 300; // Nombre de couleurs #define SCREEN_WIDTH tft.width() // #define SCREEN_HEIGHT tft.height() // Taille de l'écran static float zoom = 0.5; /* Fonction setup */ void setup() { /* Initialise l'écran LCD */ tft.begin(); tft.setRotation(1); tft.fillScreen(TFT_BLACK); tft.setFreeFont(&FreeMono9pt7b); } /* Fonction loop() */ void loop() { /* Dessine la fractale */ draw_Julia(-0.8,+0.156,zoom); tft.fillRect(0, 0, 150, 20, TFT_BLACK); tft.setCursor(0,15); tft.setTextColor(TFT_WHITE); tft.print(" Zoom = "); tft.println(zoom); delay(2000); zoom *= 1.5; if (zoom > 100) zoom = 0.5; } /* Dessine une fractale de Julia */ void draw_Julia(float c_r, float c_i, float zoom) { tft.setCursor(0,0); float new_r = 0.0, new_i = 0.0, old_r = 0.0, old_i = 0.0; /* Pour chaque pixel en X */ for(int16_t x = SCREEN_WIDTH/2 - 1; x >= 0; x--) { // Rely on inverted symettry /* Pour chaque pixel en Y */ for(uint16_t y = 0; y < SCREEN_HEIGHT; y++) { old_r = 1.5 * (x - SCREEN_WIDTH / 2) / (0.5 * zoom * SCREEN_WIDTH); old_i = (y - SCREEN_HEIGHT / 2) / (0.5 * zoom * SCREEN_HEIGHT); uint16_t i = 0; while ((old_r * old_r + old_i * old_i) < 4.0 && i < MAX_ITERATION) { new_r = old_r * old_r - old_i * old_i ; new_i = 2.0 * old_r * old_i; old_r = new_r+c_r; old_i = new_i+c_i; i++; } /* Affiche le pixel */ if (i < 100){ tft.drawPixel(x,y,tft.color565(255,255,map(i,0,100,255,0))); tft.drawPixel(SCREEN_WIDTH - x - 1,SCREEN_HEIGHT - y - 1,tft.color565(255,255,map(i,0,100,255,0))); }if(i<200){ tft.drawPixel(x,y,tft.color565(255,map(i,100,200,255,0),0)); tft.drawPixel(SCREEN_WIDTH - x - 1,SCREEN_HEIGHT - y - 1,tft.color565(255,map(i,100,200,255,0),0)); }else{ tft.drawPixel(x,y,tft.color565(map(i,200,300,255,0),0,0)); tft.drawPixel(SCREEN_WIDTH - x - 1,SCREEN_HEIGHT - y - 1,tft.color565(map(i,200,300,255,0),0,0)); } } } }