/// /// \file include/scmp/geom/Coord2D.h /// \author K. Isom /// \date 2017-06-05 /// \brief 2D point and polar coordinate systems. /// /// Copyright 2017 K. Isom /// /// Permission to use, copy, modify, and/or distribute this software for /// any purpose with or without fee is hereby granted, provided that /// the above copyright notice and this permission notice appear in all /// copies. /// /// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL /// WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED /// WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE /// AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL /// DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA /// OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER /// TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR /// PERFORMANCE OF THIS SOFTWARE. /// #ifndef SCMATH_GEOM_COORD2D_H #define SCMATH_GEOM_COORD2D_H #include #include #include namespace scmp { namespace geom { class Point2D; class Polar2D; /// \brief Point2D is a logical grouping of a set of 2D cartesian /// coordinates. class Point2D { public: int x, y; // A Point2D can be initialised by setting its members to 0, by providing the // x and y coordiantes, or through translation from a polar coordinate. Point2D(); Point2D(int _x, int _y); Point2D(const Polar2D &); std::string ToString(); void ToPolar(Polar2D &); // Rotate rotates the point by theta radians. Alternatively, a rotation // can use this point as the centre, with a polar coordinate and a rotation // amount (in radians). The latter is used to specify a central point // of rotation with vertices specified as polar coordinates from the centre. // Both forms take a reference to a Point2D to store the rotated point. void Rotate(Point2D &rotated, double theta); std::vector Rotate(std::vector, double); // Translate adds this point to the first argument, storing the result in the // second argument. void Translate(const Point2D &other, Point2D &translated); // Distance returns the distance from this point to another. int Distance(const Point2D &other); Point2D operator+(const Point2D &rhs) const { return Point2D(x + rhs.x, y + rhs.y); } Point2D operator-(const Point2D &rhs) const { return Point2D(x - rhs.x, y - rhs.y); } Point2D operator*(const int k) const { return Point2D(x * k, y * k); } bool operator==(const Point2D &rhs) const; bool operator!=(const Point2D &rhs) const { return !(*this == rhs); } friend std::ostream &operator<<(std::ostream &outs, const Point2D &pt); }; // A Polar2D is a 2D polar coordinate, specified in terms of the radius from // some origin and the angle from the positive X axis of a cartesian coordinate // system. class Polar2D { public: double r, theta; // A Polar2D can be initialised as a zeroised polar coordinate, by specifying // the radius and angle directly, or via conversion from a Point2D. Polar2D() : r(0.0), theta(0.0) {} Polar2D(double _r, double _theta) : r(_r), theta(_theta) {} Polar2D(const Point2D &); std::string ToString(); void ToPoint(Point2D &); // Rotate rotates the polar coordinate by the number of radians, storing the result // in the Polar2D argument. void Rotate(Polar2D &, double); // RotateAround rotates this point about by theta radians, storing the rotated point // in result. void RotateAround(const Point2D &other, Point2D &result, double tjeta); bool operator==(const Polar2D &) const; bool operator!=(const Polar2D &rhs) const { return !(*this == rhs); } friend std::ostream &operator<<(std::ostream &, const Polar2D &); }; } // end namespace geom } // end namespace math #endif