#if defined(ESP32) #ifndef __LIBSSH2_AGENT_H #define __LIBSSH2_AGENT_H /* * Copyright (c) 2009 by Daiki Ueno * Copyright (C) 2010-2014 by Daniel Stenberg * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * Redistributions of source code must retain the above * copyright notice, this list of conditions and the * following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * Neither the name of the copyright holder nor the names * of any other contributors may be used to endorse or * promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND * CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE * USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. */ #include "libssh2_priv.h" #include "misc.h" #include "session.h" #ifdef WIN32 #include #endif /* non-blocking mode on agent connection is not yet implemented, but for future use. */ typedef enum { agent_NB_state_init = 0, agent_NB_state_request_created, agent_NB_state_request_length_sent, agent_NB_state_request_sent, agent_NB_state_response_length_received, agent_NB_state_response_received } agent_nonblocking_states; typedef struct agent_transaction_ctx { unsigned char *request; size_t request_len; unsigned char *response; size_t response_len; agent_nonblocking_states state; size_t send_recv_total; } *agent_transaction_ctx_t; typedef int (*agent_connect_func)(LIBSSH2_AGENT *agent); typedef int (*agent_transact_func)(LIBSSH2_AGENT *agent, agent_transaction_ctx_t transctx); typedef int (*agent_disconnect_func)(LIBSSH2_AGENT *agent); struct agent_publickey { struct list_node node; /* this is the struct we expose externally */ struct libssh2_agent_publickey external; }; struct agent_ops { agent_connect_func connect; agent_transact_func transact; agent_disconnect_func disconnect; }; struct _LIBSSH2_AGENT { LIBSSH2_SESSION *session; /* the session this "belongs to" */ libssh2_socket_t fd; struct agent_ops *ops; struct agent_transaction_ctx transctx; struct agent_publickey *identity; struct list_head head; /* list of public keys */ char *identity_agent_path; /* Path to a custom identity agent socket */ #ifdef WIN32 OVERLAPPED overlapped; HANDLE pipe; BOOL pending_io; #endif }; #ifdef WIN32 extern struct agent_ops agent_ops_openssh; #endif #endif /* __LIBSSH2_AGENT_H */ #endif