HamShield/KISS.cpp

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#include <HamShield.h>
#include "AFSK.h"
#include "KISS.h"
//AFSK::Packet kissPacket;
bool inFrame = false;
uint8_t kissBuffer[PACKET_MAX_LEN];
uint16_t kissLen = 0;
// Inside the KISS loop, we basically wait for data to come in from the
// KISS equipment, and look if we have anything to relay along
void KISS::loop() {
static bool currentlySending = false;
if(radio->afsk.decoder.read() || radio->afsk.rxPacketCount()) {
// A true return means something was put onto the packet FIFO
// If we actually have data packets in the buffer, process them all now
while(radio->afsk.rxPacketCount()) {
AFSK::Packet *packet = radio->afsk.getRXPacket();
if(packet) {
writePacket(packet);
AFSK::PacketBuffer::freePacket(packet);
}
}
}
// Check if we have incoming data to turn into a packet
while(io->available()) {
uint8_t c = (uint8_t)io->read();
if(c == KISS_FEND) {
if(inFrame && kissLen > 0) {
int i;
AFSK::Packet *packet = AFSK::PacketBuffer::makePacket(PACKET_MAX_LEN);
packet->start();
for(i = 0; i < kissLen; i++) {
packet->appendFCS(kissBuffer[i]);
}
packet->finish();
radio->afsk.encoder.putPacket(packet);
}
kissLen = 0;
inFrame = false;
}
// We're inside the boundaries of a FEND
if(inFrame) {
// Unescape the incoming data
if(c == KISS_FESC) {
c = io->read();
if(c == KISS_TFESC) {
c = KISS_FESC;
} else {
c = KISS_FEND;
}
}
kissBuffer[kissLen++] = c;
}
if(kissLen == 0 && c != KISS_FEND) {
if((c & 0xf) == 0) // First byte<3:0> should be a 0, otherwise we're having options
inFrame = true;
}
}
if(radio->afsk.txReady()) {
radio->setModeTransmit();
currentlySending = true;
if(!radio->afsk.txStart()) { // Unable to start for some reason
radio->setModeReceive();
currentlySending = false;
}
}
if(currentlySending && radio->afsk.encoder.isDone()) {
radio->setModeReceive();
currentlySending = false;
}
}
void KISS::writePacket(AFSK::Packet *p) {
int i;
io->write(KISS_FEND);
io->write((uint8_t)0); // Host to TNC port identifier
for(i = 0; i < p->len-2; i++) {
char c = p->getByte(i);
if(c == KISS_FEND || c == KISS_FESC) {
io->write(KISS_FESC);
io->write((c==KISS_FEND?KISS_TFEND:KISS_TFESC));
} else {
io->write(c);
}
}
io->write(KISS_FEND);
}