Files
eng-pad-server/internal/render/jpg.go
Kyle Isom 5993d20995 Implement Phase 5: SVG, JPG, PDF rendering
- SVG: strokes → SVG path elements with dashed/arrow support,
  coordinates scaled from 300 DPI to 72 DPI
- JPG: rasterization at 300 DPI using Go image package, Bresenham
  line drawing with round pen circles
- PDF: minimal PDF generation with raw operators, no external library
- 6 tests: SVG output, dashed style, arrow heads, JPG magic bytes,
  PDF header, page size calculations

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-24 19:54:32 -07:00

99 lines
2.1 KiB
Go

package render
import (
"bytes"
"image"
"image/color"
"image/jpeg"
"math"
)
// RenderJPG rasterizes a page's strokes at 300 DPI as JPEG.
func RenderJPG(pageSize string, strokes []Stroke, quality int) ([]byte, error) {
w, h := pageSizeCanonical(pageSize)
img := image.NewRGBA(image.Rect(0, 0, w, h))
// White background
for y := 0; y < h; y++ {
for x := 0; x < w; x++ {
img.Set(x, y, color.White)
}
}
// Draw strokes
for _, s := range strokes {
points := decodePoints(s.PointData)
if len(points) < 4 {
continue
}
c := argbToColor(s.Color)
penRadius := float64(s.PenSize) / 2.0
for i := 0; i < len(points)-3; i += 2 {
x0, y0 := points[i], points[i+1]
x1, y1 := points[i+2], points[i+3]
drawLine(img, x0, y0, x1, y1, penRadius, c)
}
}
var buf bytes.Buffer
if err := jpeg.Encode(&buf, img, &jpeg.Options{Quality: quality}); err != nil {
return nil, err
}
return buf.Bytes(), nil
}
func pageSizeCanonical(pageSize string) (int, int) {
switch pageSize {
case "LARGE":
return 3300, 5100
default:
return 2550, 3300
}
}
func argbToColor(argb int32) color.RGBA {
return color.RGBA{
R: uint8((argb >> 16) & 0xFF),
G: uint8((argb >> 8) & 0xFF),
B: uint8(argb & 0xFF),
A: uint8((argb >> 24) & 0xFF),
}
}
// drawLine draws a line with the given pen radius using Bresenham's.
func drawLine(img *image.RGBA, x0, y0, x1, y1, radius float64, c color.RGBA) {
dx := x1 - x0
dy := y1 - y0
dist := math.Sqrt(dx*dx + dy*dy)
if dist < 1 {
fillCircle(img, int(x0), int(y0), int(radius), c)
return
}
steps := int(dist) + 1
for i := 0; i <= steps; i++ {
t := float64(i) / float64(steps)
x := x0 + t*dx
y := y0 + t*dy
fillCircle(img, int(x), int(y), int(radius), c)
}
}
func fillCircle(img *image.RGBA, cx, cy, r int, c color.RGBA) {
if r < 1 {
r = 1
}
bounds := img.Bounds()
for dy := -r; dy <= r; dy++ {
for dx := -r; dx <= r; dx++ {
if dx*dx+dy*dy <= r*r {
px, py := cx+dx, cy+dy
if px >= bounds.Min.X && px < bounds.Max.X && py >= bounds.Min.Y && py < bounds.Max.Y {
img.Set(px, py, c)
}
}
}
}
}