Cleaning up the codebase.
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49
fileutil/fileutil_windows.go
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49
fileutil/fileutil_windows.go
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@@ -0,0 +1,49 @@
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//go:build windows
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// +build windows
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// Package fileutil contains common file functions.
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package fileutil
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import (
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"errors"
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"os"
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)
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// FileDoesExist returns true if the file exists.
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func FileDoesExist(path string) bool {
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_, err := os.Stat(path)
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return !os.IsNotExist(err)
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}
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// DirectoryDoesExist returns true if the file exists.
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func DirectoryDoesExist(path string) bool {
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fi, err := os.Stat(path)
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if err != nil {
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return false
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}
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return fi.Mode().IsDir()
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}
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const (
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// AccessExists checks whether the file exists. This is invalid outside of
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// Unix systems.
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AccessExists = 0
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// AccessRead checks whether the user has read permissions on
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// the file. This is invalid outside of Unix systems.
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AccessRead = 0
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// AccessWrite checks whether the user has write permissions
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// on the file. This is invalid outside of Unix systems.
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AccessWrite = 0
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// AccessExec checks whether the user has executable
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// permissions on the file. This is invalid outside of Unix systems.
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AccessExec = 0
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)
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// Access is a Unix-only call, and has no meaning on Windows.
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func Access(path string, mode int) error {
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return errors.New("fileutil: Access is meaningless on Windows")
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}
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