backoff: new package.
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197
backoff/backoff.go
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197
backoff/backoff.go
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// Package backoff contains an implementation of an intelligent backoff
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// strategy. It is based on the approach in the AWS architecture blog
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// article titled "Exponential Backoff And Jitter", which is found at
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// http://www.awsarchitectureblog.com/2015/03/backoff.html.
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//
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// Essentially, the backoff has an interval `time.Duration`; the nth
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// call to backoff will return a `time.Duration` that is 2^n *
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// interval. If jitter is enabled (which is the default behaviour),
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// the duration is a random value between 0 and 2^n * interval. The
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// backoff is configured with a maximum duration that will not be
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// exceeded.
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//
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// The `New` function will attempt to use the system's cryptographic
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// random number generator to seed a Go math/rand random number
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// source. If this fails, the package will panic on startup.
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package backoff
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import (
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"crypto/rand"
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"encoding/binary"
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"io"
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"math"
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mrand "math/rand"
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"sync"
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"time"
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)
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var prngMu sync.Mutex
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var prng *mrand.Rand
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// DefaultInterval is used when a Backoff is initialised with a
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// zero-value Interval.
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var DefaultInterval = 5 * time.Minute
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// DefaultMaxDuration is maximum amount of time that the backoff will
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// delay for.
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var DefaultMaxDuration = 6 * time.Hour
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// A Backoff contains the information needed to intelligently backoff
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// and retry operations using an exponential backoff algorithm. It should
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// be initialised with a call to `New`.
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//
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// Only use a Backoff from a single goroutine, it is not safe for concurrent
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// access.
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type Backoff struct {
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// maxDuration is the largest possible duration that can be
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// returned from a call to Duration.
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maxDuration time.Duration
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// interval controls the time step for backing off.
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interval time.Duration
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// noJitter controls whether to use the "Full Jitter"
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// improvement to attempt to smooth out spikes in a high
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// contention scenario. If noJitter is set to true, no
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// jitter will be introduced.
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noJitter bool
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// decay controls the decay of n. If it is non-zero, n is
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// reset if more than the last backoff + decay has elapsed since
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// the last try.
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decay time.Duration
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n uint64
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lastTry time.Time
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}
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// New creates a new backoff with the specified max duration and
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// interval. Zero values may be used to use the default values.
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//
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// Panics if either max or interval is negative.
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func New(max time.Duration, interval time.Duration) *Backoff {
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if max < 0 || interval < 0 {
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panic("backoff: max or interval is negative")
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}
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b := &Backoff{
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maxDuration: max,
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interval: interval,
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}
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b.setup()
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return b
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}
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// NewWithoutJitter works similarly to New, except that the created
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// Backoff will not use jitter.
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func NewWithoutJitter(max time.Duration, interval time.Duration) *Backoff {
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b := New(max, interval)
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b.noJitter = true
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return b
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}
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func init() {
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var buf [8]byte
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var n int64
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_, err := io.ReadFull(rand.Reader, buf[:])
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if err != nil {
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panic(err.Error())
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}
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n = int64(binary.LittleEndian.Uint64(buf[:]))
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src := mrand.NewSource(n)
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prng = mrand.New(src)
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}
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func (b *Backoff) setup() {
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if b.interval == 0 {
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b.interval = DefaultInterval
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}
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if b.maxDuration == 0 {
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b.maxDuration = DefaultMaxDuration
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}
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}
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// Duration returns a time.Duration appropriate for the backoff,
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// incrementing the attempt counter.
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func (b *Backoff) Duration() time.Duration {
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b.setup()
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b.decayN()
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t := b.duration(b.n)
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if b.n < math.MaxUint64 {
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b.n++
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}
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if !b.noJitter {
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prngMu.Lock()
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t = time.Duration(prng.Int63n(int64(t)))
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prngMu.Unlock()
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}
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return t
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}
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// requires b to be locked.
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func (b *Backoff) duration(n uint64) (t time.Duration) {
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// Saturate pow
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pow := time.Duration(math.MaxInt64)
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if n < 63 {
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pow = 1 << n
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}
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t = b.interval * pow
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if t/pow != b.interval || t > b.maxDuration {
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t = b.maxDuration
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}
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return
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}
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// Reset resets the attempt counter of a backoff.
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//
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// It should be called when the rate-limited action succeeds.
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func (b *Backoff) Reset() {
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b.lastTry = time.Time{}
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b.n = 0
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}
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// SetDecay sets the duration after which the try counter will be reset.
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// Panics if decay is smaller than 0.
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//
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// The decay only kicks in if at least the last backoff + decay has elapsed
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// since the last try.
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func (b *Backoff) SetDecay(decay time.Duration) {
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if decay < 0 {
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panic("backoff: decay < 0")
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}
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b.decay = decay
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}
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// requires b to be locked
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func (b *Backoff) decayN() {
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if b.decay == 0 {
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return
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}
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if b.lastTry.IsZero() {
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b.lastTry = time.Now()
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return
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}
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lastDuration := b.duration(b.n - 1)
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decayed := time.Since(b.lastTry) > lastDuration+b.decay
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b.lastTry = time.Now()
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if !decayed {
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return
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}
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b.n = 0
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}
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