golint cleanups.
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@@ -8,10 +8,17 @@ type File struct {
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*LogWriter
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}
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func (fl *File) Close() {
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fl.fo.Close()
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// Close calls close on the underlying log files.
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func (fl *File) Close() error {
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if fl.fo != nil {
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if err := fl.fo.Close(); err != nil {
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return err
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}
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fl.fo = nil
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}
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if fl.fe != nil {
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fl.fe.Close()
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return fl.fe.Close()
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}
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}
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@@ -29,6 +29,7 @@ const (
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LevelFatal
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)
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// DefaultLevel is the default logging level when none is provided.
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const DefaultLevel = LevelInfo
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// Cheap integer to fixed-width decimal ASCII. Give a negative width
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@@ -228,7 +228,7 @@ func (lw *LogWriter) Fatal(actor, event string, attrs map[string]string) {
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os.Exit(1)
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}
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// Fatal emits a message indicating that the system is in an unsuable
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// FatalCode emits a message indicating that the system is in an unsuable
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// state, and cannot continue to run. The program will exit with the
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// exit code speicfied in the exitcode argument.
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//
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@@ -244,7 +244,7 @@ func (lw *LogWriter) FatalCode(exitcode int, actor, event string, attrs map[stri
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os.Exit(exitcode)
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}
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// Fatal emits a message indicating that the system is in an unsuable
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// FatalNoDie emits a message indicating that the system is in an unsuable
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// state, and cannot continue to run. The program will not exit; it is
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// assumed that the caller has some final clean up to perform.
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//
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