Adding some file access utils.
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// Package fileutil contains common file functions.
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package fileutil
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import (
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"os"
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"golang.org/x/sys/unix"
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)
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// FileExistsP returns true if the file exists.
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func FileExistsP(path string) bool {
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_, err := os.Stat(path)
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return !os.IsNotExist(err)
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}
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// DirectoryExistsP returns true if the file exists.
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func DirectoryExistsP(path string) bool {
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fi, err := os.Stat(path)
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if err != nil {
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return false
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}
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return fi.Mode().IsDir()
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}
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const (
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// AccessExists checks whether the file exists.
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AccessExists = unix.F_OK
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// AccessRead checks whether the user has read permissions on
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// the file.
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AccessRead = unix.R_OK
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// AccessWrite checks whether the user has write permissions
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// on the file.
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AccessWrite = unix.W_OK
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// AccessExec checks whether the user has executable
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// permissions on the file.
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AccessExec = unix.X_OK
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)
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// Access returns a boolean indicating whether the mode being checked
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// for is valid.
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func Access(path string, mode int) error {
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return unix.Access(path, uint32(mode))
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}
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