Files
goutils/backoff/backoff.go

185 lines
4.7 KiB
Go

// Package backoff contains an implementation of an intelligent backoff
// strategy. It is based on the approach in the AWS architecture blog
// article titled "Exponential Backoff And Jitter", which is found at
// http://www.awsarchitectureblog.com/2015/03/backoff.html.
//
// Essentially, the backoff has an interval `time.Duration`; the nth
// call to backoff will return a `time.Duration` that is 2^n *
// interval. If jitter is enabled (which is the default behaviour),
// the duration is a random value between 0 and 2^n * interval. The
// backoff is configured with a maximum duration that will not be
// exceeded.
//
// This package uses math/rand/v2 for jitter, which is automatically
// seeded from a cryptographically secure source.
package backoff
import (
"math"
"math/rand/v2"
"time"
)
// DefaultInterval is used when a Backoff is initialised with a
// zero-value Interval.
var DefaultInterval = 5 * time.Minute
// DefaultMaxDuration is the maximum amount of time that the backoff will
// delay for.
var DefaultMaxDuration = 6 * time.Hour
// A Backoff contains the information needed to intelligently backoff
// and retry operations using an exponential backoff algorithm. It should
// be initialised with a call to `New`.
//
// Only use a Backoff from a single goroutine, it is not safe for concurrent
// access.
type Backoff struct {
// maxDuration is the largest possible duration that can be
// returned from a call to Duration.
maxDuration time.Duration
// interval controls the time step for backing off.
interval time.Duration
// noJitter controls whether to use the "Full Jitter" improvement to attempt
// to smooth out spikes in a high-contention scenario. If noJitter is set to
// true, no jitter will be introduced.
noJitter bool
// decay controls the decay of n. If it is non-zero, n is
// reset if more than the last backoff + decay has elapsed since
// the last try.
decay time.Duration
n uint64
lastTry time.Time
}
// New creates a new backoff with the specified maxDuration duration and
// interval. Zero values may be used to use the default values.
//
// Panics if either dMax or interval is negative.
func New(dMax time.Duration, interval time.Duration) *Backoff {
if dMax < 0 || interval < 0 {
panic("backoff: dMax or interval is negative")
}
b := &Backoff{
maxDuration: dMax,
interval: interval,
}
b.setup()
return b
}
// NewWithoutJitter works similarly to New, except that the created
// Backoff will not use jitter.
func NewWithoutJitter(dMax time.Duration, interval time.Duration) *Backoff {
b := New(dMax, interval)
b.noJitter = true
return b
}
func (b *Backoff) setup() {
if b.interval == 0 {
b.interval = DefaultInterval
}
if b.maxDuration == 0 {
b.maxDuration = DefaultMaxDuration
}
}
// Duration returns a time.Duration appropriate for the backoff,
// incrementing the attempt counter.
func (b *Backoff) Duration() time.Duration {
b.setup()
b.decayN()
d := b.duration(b.n)
if b.n < math.MaxUint64 {
b.n++
}
if !b.noJitter {
d = time.Duration(rand.Int64N(int64(d))) // #nosec G404
}
return d
}
const maxN uint64 = 63
// requires b to be locked.
func (b *Backoff) duration(n uint64) time.Duration {
// Use left shift on the underlying integer representation to avoid
// multiplying time.Duration by time.Duration (which is semantically
// incorrect and flagged by linters).
if n >= maxN {
// Saturate when n would overflow a 64-bit shift or exceed maxDuration.
return b.maxDuration
}
// Calculate 2^n * interval using a shift. Detect overflow by checking
// for sign change or monotonicity loss and clamp to maxDuration.
shifted := b.interval << n
if shifted < 0 || shifted < b.interval {
// Overflow occurred during the shift; clamp to maxDuration.
return b.maxDuration
}
if shifted > b.maxDuration {
return b.maxDuration
}
return shifted
}
// Reset resets the attempt counter of a backoff.
//
// It should be called when the rate-limited action succeeds.
func (b *Backoff) Reset() {
b.lastTry = time.Time{}
b.n = 0
}
// SetDecay sets the duration after which the try counter will be reset.
// Panics if decay is smaller than 0.
//
// The decay only kicks in if at least the last backoff + decay has elapsed
// since the last try.
func (b *Backoff) SetDecay(decay time.Duration) {
if decay < 0 {
panic("backoff: decay < 0")
}
b.decay = decay
}
// requires b to be locked.
func (b *Backoff) decayN() {
if b.decay == 0 {
return
}
if b.lastTry.IsZero() {
b.lastTry = time.Now()
return
}
lastDuration := b.duration(b.n - 1)
// Reset when the elapsed time is at least the previous backoff plus decay.
// Using ">=" avoids boundary flakiness in tests and real usage.
decayed := time.Since(b.lastTry) >= lastDuration+b.decay
b.lastTry = time.Now()
if !decayed {
return
}
b.n = 0
}