goutils/fileutil/fileutil.go

51 lines
1.0 KiB
Go

//go:build !windows
// +build !windows
// Package fileutil contains common file functions.
package fileutil
import (
"os"
"golang.org/x/sys/unix"
)
// FileDoesExist returns true if the file exists.
func FileDoesExist(path string) bool {
_, err := os.Stat(path)
return !os.IsNotExist(err)
}
// DirectoryDoesExist returns true if the file exists.
func DirectoryDoesExist(path string) bool {
fi, err := os.Stat(path)
if err != nil {
return false
}
return fi.Mode().IsDir()
}
const (
// AccessExists checks whether the file exists.
AccessExists = unix.F_OK
// AccessRead checks whether the user has read permissions on
// the file.
AccessRead = unix.R_OK
// AccessWrite checks whether the user has write permissions
// on the file.
AccessWrite = unix.W_OK
// AccessExec checks whether the user has executable
// permissions on the file.
AccessExec = unix.X_OK
)
// Access returns a boolean indicating whether the mode being checked
// for is valid.
func Access(path string, mode int) error {
return unix.Access(path, uint32(mode))
}