goutils/backoff/backoff.go

198 lines
4.5 KiB
Go

// Package backoff contains an implementation of an intelligent backoff
// strategy. It is based on the approach in the AWS architecture blog
// article titled "Exponential Backoff And Jitter", which is found at
// http://www.awsarchitectureblog.com/2015/03/backoff.html.
//
// Essentially, the backoff has an interval `time.Duration`; the nth
// call to backoff will return a `time.Duration` that is 2^n *
// interval. If jitter is enabled (which is the default behaviour),
// the duration is a random value between 0 and 2^n * interval. The
// backoff is configured with a maximum duration that will not be
// exceeded.
//
// The `New` function will attempt to use the system's cryptographic
// random number generator to seed a Go math/rand random number
// source. If this fails, the package will panic on startup.
package backoff
import (
"crypto/rand"
"encoding/binary"
"io"
"math"
mrand "math/rand"
"sync"
"time"
)
var prngMu sync.Mutex
var prng *mrand.Rand
// DefaultInterval is used when a Backoff is initialised with a
// zero-value Interval.
var DefaultInterval = 5 * time.Minute
// DefaultMaxDuration is maximum amount of time that the backoff will
// delay for.
var DefaultMaxDuration = 6 * time.Hour
// A Backoff contains the information needed to intelligently backoff
// and retry operations using an exponential backoff algorithm. It should
// be initialised with a call to `New`.
//
// Only use a Backoff from a single goroutine, it is not safe for concurrent
// access.
type Backoff struct {
// maxDuration is the largest possible duration that can be
// returned from a call to Duration.
maxDuration time.Duration
// interval controls the time step for backing off.
interval time.Duration
// noJitter controls whether to use the "Full Jitter"
// improvement to attempt to smooth out spikes in a high
// contention scenario. If noJitter is set to true, no
// jitter will be introduced.
noJitter bool
// decay controls the decay of n. If it is non-zero, n is
// reset if more than the last backoff + decay has elapsed since
// the last try.
decay time.Duration
n uint64
lastTry time.Time
}
// New creates a new backoff with the specified max duration and
// interval. Zero values may be used to use the default values.
//
// Panics if either max or interval is negative.
func New(max time.Duration, interval time.Duration) *Backoff {
if max < 0 || interval < 0 {
panic("backoff: max or interval is negative")
}
b := &Backoff{
maxDuration: max,
interval: interval,
}
b.setup()
return b
}
// NewWithoutJitter works similarly to New, except that the created
// Backoff will not use jitter.
func NewWithoutJitter(max time.Duration, interval time.Duration) *Backoff {
b := New(max, interval)
b.noJitter = true
return b
}
func init() {
var buf [8]byte
var n int64
_, err := io.ReadFull(rand.Reader, buf[:])
if err != nil {
panic(err.Error())
}
n = int64(binary.LittleEndian.Uint64(buf[:]))
src := mrand.NewSource(n)
prng = mrand.New(src)
}
func (b *Backoff) setup() {
if b.interval == 0 {
b.interval = DefaultInterval
}
if b.maxDuration == 0 {
b.maxDuration = DefaultMaxDuration
}
}
// Duration returns a time.Duration appropriate for the backoff,
// incrementing the attempt counter.
func (b *Backoff) Duration() time.Duration {
b.setup()
b.decayN()
t := b.duration(b.n)
if b.n < math.MaxUint64 {
b.n++
}
if !b.noJitter {
prngMu.Lock()
t = time.Duration(prng.Int63n(int64(t)))
prngMu.Unlock()
}
return t
}
// requires b to be locked.
func (b *Backoff) duration(n uint64) (t time.Duration) {
// Saturate pow
pow := time.Duration(math.MaxInt64)
if n < 63 {
pow = 1 << n
}
t = b.interval * pow
if t/pow != b.interval || t > b.maxDuration {
t = b.maxDuration
}
return
}
// Reset resets the attempt counter of a backoff.
//
// It should be called when the rate-limited action succeeds.
func (b *Backoff) Reset() {
b.lastTry = time.Time{}
b.n = 0
}
// SetDecay sets the duration after which the try counter will be reset.
// Panics if decay is smaller than 0.
//
// The decay only kicks in if at least the last backoff + decay has elapsed
// since the last try.
func (b *Backoff) SetDecay(decay time.Duration) {
if decay < 0 {
panic("backoff: decay < 0")
}
b.decay = decay
}
// requires b to be locked
func (b *Backoff) decayN() {
if b.decay == 0 {
return
}
if b.lastTry.IsZero() {
b.lastTry = time.Now()
return
}
lastDuration := b.duration(b.n - 1)
decayed := time.Since(b.lastTry) > lastDuration+b.decay
b.lastTry = time.Now()
if !decayed {
return
}
b.n = 0
}