Add hermes_audio and draw the mouth from the real waveform
audio_state taps the microphone and the speaker monitor with parec and publishes levels, a speaking/listening/quiet activity, and trigger-locked waveform windows; audio itself stays out of ROS. The activity detector calibrates its noise floor at start-up and absorbs steady noise, so a room at -43 dBFS does not read as "listening" forever, and it ignores the mic while the robot speaks. The face arbitrates the state it shows: sleeping (agent side only, so room sound never wakes a face that means "no agent connected") > speaking > listening > thinking > idle, and draws the mouth from the real samples while fresh scope data exists, auto-scaled so a quiet voice is still visible. Checked: a tone played to the sink shows as `speaking` with the mic ignored. The microphone-to-mouth path with a live voice is not yet confirmed. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AFN8nRRCiDiMN7ChBpHJhs
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from setuptools import find_packages, setup
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package_name = 'hermes_audio'
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setup(
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name=package_name,
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version='0.1.0',
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packages=find_packages(exclude=['test']),
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data_files=[
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('share/ament_index/resource_index/packages', ['resource/' + package_name]),
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('share/' + package_name, ['package.xml']),
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],
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install_requires=['setuptools'],
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zip_safe=True,
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maintainer='K. Isom',
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maintainer_email='noreply@example.com',
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description='Audio levels and speaking/listening state for the Hermes robot.',
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license='UNLICENSED',
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entry_points={
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'console_scripts': [
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'audio_state = hermes_audio.audio_state_node:main',
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],
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},
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)
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