2023-10-11 21:50:35 +00:00
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///
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/// \file Buffer.h
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/// \author kyle
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/// \date 2023-10-10
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/// \brief A buffer is the basic document type.
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///
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#ifndef KEPP_FRAME_H
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#define KEPP_FRAME_H
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2023-10-11 22:01:48 +00:00
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#include <vector>
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2023-10-11 21:50:35 +00:00
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#include "Defs.h"
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#include "File.h"
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typedef std::vector<std::vector<uint8_t>> BufferContents;
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/// A Buffer is the atom of text editing. It represents a single document,
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/// whether a memory-only buffer or a file-backed buffer.
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///
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/// \details
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///
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/// There are currently two main types of Buffers: file-backed and virtual.
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/// A virtual buffer describes any buffer that isn't backed by a file.
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///
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/// A virtual buffer can be promoted to a file frame, but a file buffer
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/// cannot be demoted to a virtual buffer.
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class Buffer {
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public:
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/// The constructor with no arguments generates a new anonymous
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/// buffer.
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Buffer();
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/// A single constructor generates a virtual buffer.
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Buffer(std::string fName);
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/// Instantiate a Buffer pointing to fPath.
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Buffer(std::string fName, std::string fPath);
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std::string Name() const { return this->name; }
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int Flush(OptString altPath);
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void ChangePath(std::string newPath);
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private:
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std::string name;
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OptString path;
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OptFile file;
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BufferContents contents;
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};
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#endif // KEPP_FRAME_H
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