38 lines
548 B
C
38 lines
548 B
C
|
//
|
||
|
// Created by kyle on 10/14/23.
|
||
|
//
|
||
|
|
||
|
#ifndef KGE_FRAME_H
|
||
|
#define KGE_FRAME_H
|
||
|
|
||
|
|
||
|
#include <filesystem>
|
||
|
#include <string>
|
||
|
#include <vector>
|
||
|
#include <map>
|
||
|
|
||
|
#include "Buffer.h"
|
||
|
|
||
|
|
||
|
class Frame {
|
||
|
public:
|
||
|
Frame();
|
||
|
|
||
|
void Add();
|
||
|
void Add(std::string name);
|
||
|
void Add(std::filesystem::path path);
|
||
|
|
||
|
/// Refresh will attempt to load the active buffer.
|
||
|
Buffer::FileStatus Refresh();
|
||
|
|
||
|
/// Flush will attempt to write the active buffer.
|
||
|
bool Flush();
|
||
|
|
||
|
private:
|
||
|
std::map<std::string, Buffer *> bmap;
|
||
|
std::string activeBuffer;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif //KGE_FRAME_H
|