Update Flush return.
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6
Frame.h
6
Frame.h
@@ -26,11 +26,11 @@ public:
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Buffer::FileStatus Refresh();
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/// Flush will attempt to write the active buffer.
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bool Flush();
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Buffer::FileStatus Flush();
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private:
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std::map<std::string, Buffer *> bmap;
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std::string activeBuffer;
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std::map<std::string, Buffer *> bmap;
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std::string activeBuffer;
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};
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