Start Frame class.
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37
Frame.h
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37
Frame.h
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//
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// Created by kyle on 10/14/23.
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//
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#ifndef KGE_FRAME_H
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#define KGE_FRAME_H
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#include <filesystem>
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#include <string>
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#include <vector>
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#include <map>
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#include "Buffer.h"
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class Frame {
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public:
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Frame();
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void Add();
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void Add(std::string name);
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void Add(std::filesystem::path path);
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/// Refresh will attempt to load the active buffer.
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Buffer::FileStatus Refresh();
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/// Flush will attempt to write the active buffer.
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bool Flush();
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private:
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std::map<std::string, Buffer *> bmap;
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std::string activeBuffer;
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};
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#endif //KGE_FRAME_H
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