38 lines
		
	
	
		
			580 B
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			580 B
		
	
	
	
		
			C++
		
	
	
	
| //
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| // Created by kyle on 10/14/23.
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| //
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| 
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| #ifndef KGE_FRAME_H
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| #define KGE_FRAME_H
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| 
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| 
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| #include <filesystem>
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| #include <string>
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| #include <vector>
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| #include <map>
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| 
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| #include "Buffer.h"
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| 
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| 
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| class Frame {
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| public:
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| 	Frame();
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| 
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| 	void Add();
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| 	void Add(std::string name);
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| 	void Add(std::filesystem::path path);
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| 
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| 	/// Refresh will attempt to load the active buffer.
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| 	Buffer::FileStatus Refresh();
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| 
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| 	/// Flush will attempt to write the active buffer.
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| 	Buffer::FileStatus Flush();
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| 
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| private:
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| 	std::map<std::string, Buffer *> bmap;
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| 	std::string                     activeBuffer;
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| };
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| 
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| 
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| #endif //KGE_FRAME_H
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