Refactor indentation for consistent style across codebase.
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10
Command.h
10
Command.h
@@ -94,10 +94,10 @@ enum class CommandId {
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// Theme by name
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ThemeSetByName,
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// Background mode (GUI)
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BackgroundSet,
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// Syntax highlighting
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Syntax, // ":syntax on|off|reload"
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SetOption, // generic ":set key=value" (v1: filetype=<lang>)
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BackgroundSet,
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// Syntax highlighting
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Syntax, // ":syntax on|off|reload"
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SetOption, // generic ":set key=value" (v1: filetype=<lang>)
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};
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@@ -151,4 +151,4 @@ bool Execute(Editor &ed, CommandId id, const std::string &arg = std::string(), i
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bool Execute(Editor &ed, const std::string &name, const std::string &arg = std::string(), int count = 0);
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#endif // KTE_COMMAND_H
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#endif // KTE_COMMAND_H
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