Refactor indentation for consistent style across codebase.
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This commit is contained in:
46
GUIConfig.cc
46
GUIConfig.cc
@@ -102,27 +102,27 @@ GUIConfig::LoadFromFile(const std::string &path)
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if (v > 0.0f) {
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font_size = v;
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}
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} else if (key == "theme") {
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theme = val;
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} else if (key == "background" || key == "bg") {
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std::string v = val;
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std::transform(v.begin(), v.end(), v.begin(), [](unsigned char c) {
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return (char) std::tolower(c);
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});
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if (v == "light" || v == "dark")
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background = v;
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} else if (key == "syntax") {
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std::string v = val;
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std::transform(v.begin(), v.end(), v.begin(), [](unsigned char c) {
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return (char) std::tolower(c);
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});
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if (v == "1" || v == "on" || v == "true" || v == "yes") {
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syntax = true;
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} else if (v == "0" || v == "off" || v == "false" || v == "no") {
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syntax = false;
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}
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}
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}
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} else if (key == "theme") {
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theme = val;
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} else if (key == "background" || key == "bg") {
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std::string v = val;
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std::transform(v.begin(), v.end(), v.begin(), [](unsigned char c) {
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return (char) std::tolower(c);
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});
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if (v == "light" || v == "dark")
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background = v;
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} else if (key == "syntax") {
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std::string v = val;
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std::transform(v.begin(), v.end(), v.begin(), [](unsigned char c) {
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return (char) std::tolower(c);
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});
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if (v == "1" || v == "on" || v == "true" || v == "yes") {
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syntax = true;
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} else if (v == "0" || v == "off" || v == "false" || v == "no") {
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syntax = false;
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}
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}
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}
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return true;
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}
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return true;
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}
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