Refactor indentation for consistent style across codebase.
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This commit is contained in:
140
GUIRenderer.cc
140
GUIRenderer.cc
@@ -139,29 +139,29 @@ GUIRenderer::Draw(Editor &ed)
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vis_rows = 1;
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long last_row = first_row + vis_rows - 1;
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if (!forced_scroll) {
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long cyr = static_cast<long>(cy);
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if (cyr < first_row || cyr > last_row) {
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float target = (static_cast<float>(cyr) - std::max(0L, vis_rows / 2)) * row_h;
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float max_y = ImGui::GetScrollMaxY();
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if (target < 0.f)
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target = 0.f;
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if (max_y >= 0.f && target > max_y)
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target = max_y;
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ImGui::SetScrollY(target);
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// refresh local variables
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scroll_y = ImGui::GetScrollY();
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first_row = static_cast<long>(scroll_y / row_h);
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last_row = first_row + vis_rows - 1;
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}
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}
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// Phase 3: prefetch visible viewport highlights and warm around in background
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if (buf->SyntaxEnabled() && buf->Highlighter() && buf->Highlighter()->HasHighlighter()) {
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int fr = static_cast<int>(std::max(0L, first_row));
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int rc = static_cast<int>(std::max(1L, vis_rows));
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buf->Highlighter()->PrefetchViewport(*buf, fr, rc, buf->Version());
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}
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}
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if (!forced_scroll) {
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long cyr = static_cast<long>(cy);
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if (cyr < first_row || cyr > last_row) {
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float target = (static_cast<float>(cyr) - std::max(0L, vis_rows / 2)) * row_h;
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float max_y = ImGui::GetScrollMaxY();
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if (target < 0.f)
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target = 0.f;
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if (max_y >= 0.f && target > max_y)
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target = max_y;
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ImGui::SetScrollY(target);
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// refresh local variables
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scroll_y = ImGui::GetScrollY();
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first_row = static_cast<long>(scroll_y / row_h);
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last_row = first_row + vis_rows - 1;
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}
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}
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// Phase 3: prefetch visible viewport highlights and warm around in background
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if (buf->SyntaxEnabled() && buf->Highlighter() && buf->Highlighter()->HasHighlighter()) {
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int fr = static_cast<int>(std::max(0L, first_row));
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int rc = static_cast<int>(std::max(1L, vis_rows));
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buf->Highlighter()->PrefetchViewport(*buf, fr, rc, buf->Version());
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}
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}
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// Handle mouse click before rendering to avoid dependent on drawn items
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if (ImGui::IsWindowHovered() && ImGui::IsMouseClicked(ImGuiMouseButton_Left)) {
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ImVec2 mp = ImGui::GetIO().MousePos;
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@@ -329,50 +329,56 @@ GUIRenderer::Draw(Editor &ed)
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ImGui::GetWindowDrawList()->AddRectFilled(p0, p1, col);
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}
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}
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// Emit entire line to an expanded buffer (tabs -> spaces)
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for (std::size_t src = 0; src < line.size(); ++src) {
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char c = line[src];
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if (c == '\t') {
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std::size_t adv = (tabw - (rx_abs_draw % tabw));
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expanded.append(adv, ' ');
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rx_abs_draw += adv;
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} else {
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expanded.push_back(c);
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rx_abs_draw += 1;
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}
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}
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// Emit entire line to an expanded buffer (tabs -> spaces)
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for (std::size_t src = 0; src < line.size(); ++src) {
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char c = line[src];
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if (c == '\t') {
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std::size_t adv = (tabw - (rx_abs_draw % tabw));
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expanded.append(adv, ' ');
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rx_abs_draw += adv;
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} else {
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expanded.push_back(c);
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rx_abs_draw += 1;
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}
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}
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// Draw syntax-colored runs (text above background highlights)
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if (buf->SyntaxEnabled() && buf->Highlighter() && buf->Highlighter()->HasHighlighter()) {
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const kte::LineHighlight &lh = buf->Highlighter()->GetLine(*buf, static_cast<int>(i), buf->Version());
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// Helper to convert a src column to expanded rx position
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auto src_to_rx_full = [&](std::size_t sidx) -> std::size_t {
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std::size_t rx = 0;
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for (std::size_t k = 0; k < sidx && k < line.size(); ++k) {
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rx += (line[k] == '\t') ? (tabw - (rx % tabw)) : 1;
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}
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return rx;
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};
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for (const auto &sp: lh.spans) {
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std::size_t rx_s = src_to_rx_full(static_cast<std::size_t>(std::max(0, sp.col_start)));
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std::size_t rx_e = src_to_rx_full(static_cast<std::size_t>(std::max(sp.col_start, sp.col_end)));
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if (rx_e <= coloffs_now)
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continue;
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std::size_t vx0 = (rx_s > coloffs_now) ? (rx_s - coloffs_now) : 0;
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std::size_t vx1 = (rx_e > coloffs_now) ? (rx_e - coloffs_now) : 0;
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if (vx0 >= expanded.size()) continue;
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vx1 = std::min<std::size_t>(vx1, expanded.size());
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if (vx1 <= vx0) continue;
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ImU32 col = ImGui::GetColorU32(kte::SyntaxInk(sp.kind));
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ImVec2 p = ImVec2(line_pos.x + static_cast<float>(vx0) * space_w, line_pos.y);
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ImGui::GetWindowDrawList()->AddText(p, col, expanded.c_str() + vx0, expanded.c_str() + vx1);
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}
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// We drew text via draw list (no layout advance). Manually advance the cursor to the next line.
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ImGui::SetCursorScreenPos(ImVec2(line_pos.x, line_pos.y + line_h));
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} else {
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// No syntax: draw as one run
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ImGui::TextUnformatted(expanded.c_str());
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}
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// Draw syntax-colored runs (text above background highlights)
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if (buf->SyntaxEnabled() && buf->Highlighter() && buf->Highlighter()->HasHighlighter()) {
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const kte::LineHighlight &lh = buf->Highlighter()->GetLine(
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*buf, static_cast<int>(i), buf->Version());
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// Helper to convert a src column to expanded rx position
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auto src_to_rx_full = [&](std::size_t sidx) -> std::size_t {
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std::size_t rx = 0;
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for (std::size_t k = 0; k < sidx && k < line.size(); ++k) {
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rx += (line[k] == '\t') ? (tabw - (rx % tabw)) : 1;
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}
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return rx;
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};
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for (const auto &sp: lh.spans) {
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std::size_t rx_s = src_to_rx_full(
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static_cast<std::size_t>(std::max(0, sp.col_start)));
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std::size_t rx_e = src_to_rx_full(
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static_cast<std::size_t>(std::max(sp.col_start, sp.col_end)));
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if (rx_e <= coloffs_now)
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continue;
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std::size_t vx0 = (rx_s > coloffs_now) ? (rx_s - coloffs_now) : 0;
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std::size_t vx1 = (rx_e > coloffs_now) ? (rx_e - coloffs_now) : 0;
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if (vx0 >= expanded.size())
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continue;
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vx1 = std::min<std::size_t>(vx1, expanded.size());
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if (vx1 <= vx0)
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continue;
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ImU32 col = ImGui::GetColorU32(kte::SyntaxInk(sp.kind));
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ImVec2 p = ImVec2(line_pos.x + static_cast<float>(vx0) * space_w, line_pos.y);
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ImGui::GetWindowDrawList()->AddText(
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p, col, expanded.c_str() + vx0, expanded.c_str() + vx1);
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}
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// We drew text via draw list (no layout advance). Manually advance the cursor to the next line.
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ImGui::SetCursorScreenPos(ImVec2(line_pos.x, line_pos.y + line_h));
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} else {
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// No syntax: draw as one run
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ImGui::TextUnformatted(expanded.c_str());
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}
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// Draw a visible cursor indicator on the current line
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if (i == cy) {
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@@ -761,4 +767,4 @@ GUIRenderer::Draw(Editor &ed)
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ed.SetFilePickerVisible(false);
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}
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}
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}
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}
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