Introduce swap journaling crash recovery system with tests.

- Added detailed journaling system (`SwapManager`) for crash recovery, including edit recording and replay.
- Integrated recovery prompts for handling swap files during file open flows.
- Implemented swap file cleanup, checkpointing, and compaction mechanisms.
- Added extensive unit tests for swap-related behaviors such as recovery prompts, file pruning, and corruption handling.
- Updated CMake to include new test files.
This commit is contained in:
2026-02-13 08:44:35 -08:00
parent 895e4ccb1e
commit 2a6ff2a862
19 changed files with 1697 additions and 144 deletions

36
main.cc
View File

@@ -195,11 +195,12 @@ main(int argc, char *argv[])
} else if (req_term) {
use_gui = false;
} else {
// Default depends on build target: kge defaults to GUI, kte to terminal
// Default depends on build target: kge defaults to GUI, kte to terminal
#if defined(KTE_DEFAULT_GUI)
use_gui = true;
use_gui = true;
#else
use_gui = false;
use_gui = false;
#endif
}
#endif
@@ -207,6 +208,9 @@ main(int argc, char *argv[])
// Open files passed on the CLI; support +N to jump to line N in the next file.
// If no files are provided, create an empty buffer.
if (optind < argc) {
// Seed a scratch buffer so the UI has something to show while deferred opens
// (and potential swap recovery prompts) are processed.
editor.AddBuffer(Buffer());
std::size_t pending_line = 0; // 0 = no pending line
for (int i = optind; i < argc; ++i) {
const char *arg = argv[i];
@@ -242,29 +246,9 @@ main(int argc, char *argv[])
// Fall through: not a +number, treat as filename starting with '+'
}
std::string err;
const std::string path = arg;
if (!editor.OpenFile(path, err)) {
editor.SetStatus("open: " + err);
std::cerr << "kte: " << err << "\n";
} else if (pending_line > 0) {
// Apply pending +N to the just-opened (current) buffer
if (Buffer *b = editor.CurrentBuffer()) {
std::size_t nrows = b->Nrows();
std::size_t line = pending_line > 0 ? pending_line - 1 : 0;
// 1-based to 0-based
if (nrows > 0) {
if (line >= nrows)
line = nrows - 1;
} else {
line = 0;
}
b->SetCursor(0, line);
// Do not force viewport offsets here; the frontend/renderer
// will establish dimensions and normalize visibility on first draw.
}
pending_line = 0; // consumed
}
editor.RequestOpenFile(path, pending_line);
pending_line = 0; // consumed (if set)
}
// If we ended with a pending +N but no subsequent file, ignore it.
} else {
@@ -318,4 +302,4 @@ main(int argc, char *argv[])
fe->Shutdown();
return 0;
}
}