Code quality, safety, stability, and cleanups.
- Replace header include guards with `#pragma once` and perform minor optimizations. - Replaced traditional include guards with `#pragma once` for simplicity and to reduce boilerplate in all headers. - Improved CLI line number handling with clamping and error messaging. - Enhanced `chdir` error handling for macOS GUI builds. - Removed redundant logic for GUI builds. - Adjusted font constructor and registry to handle `const` data pointers consistently.
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@@ -1,9 +1,7 @@
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/*
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* PieceTable.h - Alternative to GapBuffer using a piece table representation
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*/
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#ifndef KTE_PIECETABLE_H
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#define KTE_PIECETABLE_H
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#pragma once
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#include <cstddef>
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#include <string>
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#include <vector>
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@@ -93,6 +91,4 @@ private:
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mutable std::string materialized_;
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mutable bool dirty_ = true;
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std::size_t total_size_ = 0;
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};
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#endif // KTE_PIECETABLE_H
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};
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