Code quality, safety, stability, and cleanups.
- Replace header include guards with `#pragma once` and perform minor optimizations. - Replaced traditional include guards with `#pragma once` for simplicity and to reduce boilerplate in all headers. - Improved CLI line number handling with clamping and error messaging. - Enhanced `chdir` error handling for macOS GUI builds. - Removed redundant logic for GUI builds. - Adjusted font constructor and registry to handle `const` data pointers consistently.
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@@ -1,6 +1,4 @@
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#ifndef KTE_UNDONODE_H
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#define KTE_UNDONODE_H
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#pragma once
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#include <cstdint>
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#include <string>
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@@ -20,7 +18,4 @@ struct UndoNode {
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std::string text;
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UndoNode *child = nullptr; // next in current timeline
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UndoNode *next = nullptr; // redo branch
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};
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#endif // KTE_UNDONODE_H
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};
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