Nord theme and undo system refinements
- Improve text input/event batching - Enhance debugging with optional instrumentation - Begin implementation of non-linear undo tree structure.
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@@ -15,6 +15,7 @@
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#include "GUIFrontend.h"
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#include "Font.h" // embedded default font (DefaultFontRegular)
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#include "GUIConfig.h"
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#include "GUITheme.h"
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#ifndef KTE_FONT_SIZE
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@@ -74,7 +75,7 @@ GUIFrontend::Init(Editor &ed)
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}
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window_ = SDL_CreateWindow(
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"kge - kyle's text editor " KTE_VERSION_STR,
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"kge - kyle's graphical editor " KTE_VERSION_STR,
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SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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width_, height_,
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win_flags);
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@@ -104,6 +105,8 @@ GUIFrontend::Init(Editor &ed)
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ImGuiIO &io = ImGui::GetIO();
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(void) io;
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ImGui::StyleColorsDark();
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// Apply a Nord-inspired theme
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kte::ApplyNordImGuiTheme();
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if (!ImGui_ImplSDL2_InitForOpenGL(window_, gl_ctx_))
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return false;
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@@ -264,8 +267,8 @@ GUIFrontend::LoadGuiFont_(const char * /*path*/, float size_px)
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ImGuiIO &io = ImGui::GetIO();
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io.Fonts->Clear();
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ImFont *font = io.Fonts->AddFontFromMemoryCompressedTTF(
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(void *) DefaultFontRegularCompressedData,
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(int) DefaultFontRegularCompressedSize,
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(void *) DefaultFontBoldCompressedData,
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(int) DefaultFontBoldCompressedSize,
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size_px);
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if (!font) {
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font = io.Fonts->AddFontDefault();
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