Lots of updates:

1. Scrolling and click to set the cursor works.
2. GUI now uses Brass Mono as the font.
3. A lot of stability and other updates.
This commit is contained in:
2025-11-29 20:22:24 -08:00
parent 932bc3c504
commit 57bfab633d
56 changed files with 10897 additions and 1522 deletions

View File

@@ -2,13 +2,16 @@ cmake_minimum_required(VERSION 3.15)
project(kte)
set(CMAKE_CXX_STANDARD 17)
set (KTE_VERSION "0.0.1")
set(KTE_VERSION "0.0.1")
# Default to terminal-only build to avoid SDL/OpenGL dependency by default.
# Enable with -DBUILD_GUI=ON when SDL2/OpenGL/Freetype are available.
set(BUILD_GUI OFF CACHE BOOL "Enable building the graphical version.")
option(KTE_USE_PIECE_TABLE "Use PieceTable instead of GapBuffer implementation" OFF)
# GUI font configuration: use embedded font from Font.h exclusively for now.
# Font selection via external paths is disabled until revisited later.
if (CMAKE_HOST_UNIX)
message(STATUS "Build system is POSIX.")
@@ -32,7 +35,8 @@ else ()
endif ()
endif ()
add_compile_definitions(KGE_PLATFORM=${CMAKE_HOST_SYSTEM_NAME})
add_compile_definitions(KGE_VERSION=${PROJECT_VERSION})
# Propagate configured version to code as a string macro KTE_VERSION_STR
add_compile_definitions(KTE_VERSION_STR="v${KTE_VERSION}")
message(STATUS "Build system: ${CMAKE_HOST_SYSTEM_NAME}")
@@ -45,15 +49,15 @@ find_package(Curses REQUIRED)
include_directories(${CURSES_INCLUDE_DIR})
set(COMMON_SOURCES
GapBuffer.cpp
PieceTable.cpp
Buffer.cpp
Editor.cpp
Command.cpp
KKeymap.cpp
TerminalInputHandler.cpp
TerminalRenderer.cpp
TerminalFrontend.cpp
GapBuffer.cc
PieceTable.cc
Buffer.cc
Editor.cc
Command.cc
KKeymap.cc
TerminalInputHandler.cc
TerminalRenderer.cc
TerminalFrontend.cc
)
set(COMMON_HEADERS
@@ -74,7 +78,7 @@ set(COMMON_HEADERS
# kte (terminal-first) executable
add_executable(kte
main.cpp
main.cc
${COMMON_SOURCES}
${COMMON_HEADERS}
)
@@ -85,29 +89,34 @@ endif ()
target_link_libraries(kte ${CURSES_LIBRARIES})
# No GUI font-related preprocessor defines are emitted; GUI uses embedded font.
if (${BUILD_GUI})
# Add GUI support to kte so it can be started with -g
target_sources(kte PRIVATE
GUIRenderer.cpp
Font.h
GUIRenderer.cc
GUIRenderer.h
GUIInputHandler.cpp
GUIInputHandler.cc
GUIInputHandler.h
GUIFrontend.cpp
GUIFrontend.cc
GUIFrontend.h)
target_compile_definitions(kte PRIVATE KTE_BUILD_GUI=1)
target_link_libraries(kte imgui)
# kge (GUI-first) executable
add_executable(kge
main.cpp
main.cc
${COMMON_SOURCES}
${COMMON_HEADERS}
GUIRenderer.cpp
GUIRenderer.cc
GUIRenderer.h
GUIInputHandler.cpp
GUIInputHandler.cc
GUIInputHandler.h
GUIFrontend.cpp
GUIFrontend.cc
GUIFrontend.h)
target_compile_definitions(kge PRIVATE KTE_BUILD_GUI=1 KTE_DEFAULT_GUI=1)
target_link_libraries(kge ${CURSES_LIBRARIES} imgui)
# No GUI font-related preprocessor defines are emitted; GUI uses embedded font.
endif ()