Refactor ImGui editor layout and scrolling logic for improved precision and consistency.
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@@ -262,11 +262,11 @@ GUIFrontend::Step(Editor &ed, bool &running)
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// Update editor logical rows/cols using current ImGui metrics and display size
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{
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ImGuiIO &io = ImGui::GetIO();
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float line_h = ImGui::GetTextLineHeightWithSpacing();
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float ch_w = ImGui::CalcTextSize("M").x;
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if (line_h <= 0.0f)
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line_h = 16.0f;
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ImGuiIO &io = ImGui::GetIO();
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float row_h = ImGui::GetTextLineHeightWithSpacing();
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float ch_w = ImGui::CalcTextSize("M").x;
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if (row_h <= 0.0f)
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row_h = 16.0f;
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if (ch_w <= 0.0f)
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ch_w = 8.0f;
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// Prefer ImGui IO display size; fall back to cached SDL window size
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@@ -274,20 +274,20 @@ GUIFrontend::Step(Editor &ed, bool &running)
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float disp_h = io.DisplaySize.y > 0 ? io.DisplaySize.y : static_cast<float>(height_);
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// Account for the GUI window padding and the status bar height used in ImGuiRenderer.
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// ImGuiRenderer pushes WindowPadding = (6,6) every frame, so use the same constants here
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// to avoid mismatches that would cause premature scrolling.
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const float pad_x = 6.0f;
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const float pad_y = 6.0f;
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// Status bar reserves one frame height (with spacing) inside the window
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float status_h = ImGui::GetFrameHeightWithSpacing();
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float avail_w = std::max(0.0f, disp_w - 2.0f * pad_x);
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float avail_h = std::max(0.0f, disp_h - 2.0f * pad_y - status_h);
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// Use the same logic as ImGuiRenderer for available height and status bar reservation.
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float wanted_bar_h = ImGui::GetFrameHeight();
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float total_avail_h = std::max(0.0f, disp_h - 2.0f * pad_y);
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float actual_avail_h = std::floor((total_avail_h - wanted_bar_h) / row_h) * row_h;
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// Visible content rows inside the scroll child
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auto content_rows = static_cast<std::size_t>(std::floor(avail_h / line_h));
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auto content_rows = static_cast<std::size_t>(std::max(0.0f, std::floor(actual_avail_h / row_h)));
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// Editor::Rows includes the status line; add 1 back for it.
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std::size_t rows = std::max<std::size_t>(1, content_rows + 1);
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std::size_t rows = content_rows + 1;
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float avail_w = std::max(0.0f, disp_w - 2.0f * pad_x);
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std::size_t cols = static_cast<std::size_t>(std::max(1.0f, std::floor(avail_w / ch_w)));
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// Only update if changed to avoid churn
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