Add swap file journaling for crash recovery.
- Introduced `SwapManager` for buffering and writing incremental edits to sidecar `.kte.swp` files. - Implemented basic operations: insertion, deletion, split, join, and checkpointing. - Added recovery design doc (`docs/plans/swap-files.md`). - Updated editor initialization to integrate `SwapManager` instance for crash recovery across buffers.
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@@ -31,7 +31,9 @@ static auto kGlslVersion = "#version 150"; // GL 3.2 core (macOS compatible)
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bool
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GUIFrontend::Init(Editor &ed)
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{
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(void) ed; // editor dimensions will be initialized during the first Step() frame
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// Attach editor to input handler for editor-owned features (e.g., universal argument)
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input_.Attach(&ed);
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// editor dimensions will be initialized during the first Step() frame
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) != 0) {
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return false;
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}
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@@ -222,17 +224,17 @@ GUIFrontend::Step(Editor &ed, bool &running)
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while (SDL_PollEvent(&e)) {
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ImGui_ImplSDL2_ProcessEvent(&e);
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switch (e.type) {
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case SDL_QUIT:
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running = false;
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break;
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case SDL_WINDOWEVENT:
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if (e.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
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width_ = e.window.data1;
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height_ = e.window.data2;
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}
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break;
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default:
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break;
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case SDL_QUIT:
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running = false;
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break;
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case SDL_WINDOWEVENT:
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if (e.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
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width_ = e.window.data1;
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height_ = e.window.data2;
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}
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break;
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default:
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break;
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}
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// Map input to commands
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input_.ProcessSDLEvent(e);
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