Add swap file journaling for crash recovery.
- Introduced `SwapManager` for buffering and writing incremental edits to sidecar `.kte.swp` files. - Implemented basic operations: insertion, deletion, split, join, and checkpointing. - Added recovery design doc (`docs/plans/swap-files.md`). - Updated editor initialization to integrate `SwapManager` instance for crash recovery across buffers.
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@@ -16,6 +16,13 @@ public:
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~GUIInputHandler() override = default;
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void Attach(Editor *ed) override
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{
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ed_ = ed;
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}
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// Translate an SDL event to editor command and enqueue if applicable.
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// Returns true if it produced a mapped command or consumed input.
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bool ProcessSDLEvent(const SDL_Event &e);
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@@ -25,18 +32,13 @@ public:
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private:
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std::mutex mu_;
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std::queue<MappedInput> q_;
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bool k_prefix_ = false;
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bool k_prefix_ = false;
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bool k_ctrl_pending_ = false; // if true, next k-suffix is treated as Ctrl- (qualifier via literal 'C' or '^')
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// Treat ESC as a Meta prefix: next key is looked up via ESC keymap
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bool esc_meta_ = false;
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// When a printable keydown generated a non-text command, suppress the very next SDL_TEXTINPUT
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// event produced by SDL for the same keystroke to avoid inserting stray characters.
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bool suppress_text_input_once_ = false;
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// Universal argument (C-u) state for GUI
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bool uarg_active_ = false; // an argument is pending for the next command
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bool uarg_collecting_ = false; // collecting digits / '-' right now
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bool uarg_negative_ = false; // whether a leading '-' was supplied
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bool uarg_had_digits_ = false; // whether any digits were supplied
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int uarg_value_ = 0; // current absolute value (>=0)
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std::string uarg_text_; // raw digits/minus typed for status display
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Editor *ed_ = nullptr; // attached editor for editor-owned uarg handling
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};
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