Fix proportional font rendering with pixel-based horizontal scroll
The GUI renderer had two competing horizontal scroll systems: a character-based one (coloffs × space_w) and a pixel-based one. For proportional fonts the character-based system used "M" width to calculate viewport columns, triggering premature scrolling at ~50% of the actual display width. Switch the GUI renderer to purely pixel-based horizontal scrolling: - Remove coloffs↔ImGui scroll_x bidirectional sync - Measure rx_to_px from column 0 (absolute) instead of from coloffs - Draw full expanded lines; let ImGui clip via its scroll viewport - Report content width via SetCursorPosX+Dummy for the scrollbar - Use average character width for cols estimate (not "M" width) The terminal renderer continues using coloffs correctly—no changes needed there. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -4,7 +4,7 @@ project(kte)
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include(GNUInstallDirs)
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include(GNUInstallDirs)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD 20)
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set(KTE_VERSION "1.10.1")
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set(KTE_VERSION "1.11.0")
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# Default to terminal-only build to avoid SDL/OpenGL dependency by default.
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# Default to terminal-only build to avoid SDL/OpenGL dependency by default.
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# Enable with -DBUILD_GUI=ON when SDL2/OpenGL/Freetype are available.
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# Enable with -DBUILD_GUI=ON when SDL2/OpenGL/Freetype are available.
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@@ -76,7 +76,9 @@ static void
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update_editor_dimensions(Editor &ed, float disp_w, float disp_h)
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update_editor_dimensions(Editor &ed, float disp_w, float disp_h)
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{
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{
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float row_h = ImGui::GetTextLineHeightWithSpacing();
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float row_h = ImGui::GetTextLineHeightWithSpacing();
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float ch_w = ImGui::CalcTextSize("M").x;
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// Use average character width rather than "M" (the widest character)
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// so that column count is reasonable for proportional fonts too.
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float ch_w = ImGui::CalcTextSize("abcdefghijklmnopqrstuvwxyz").x / 26.0f;
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if (row_h <= 0.0f)
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if (row_h <= 0.0f)
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row_h = 16.0f;
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row_h = 16.0f;
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if (ch_w <= 0.0f)
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if (ch_w <= 0.0f)
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@@ -85,11 +85,9 @@ ImGuiRenderer::Draw(Editor &ed)
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float target_y = static_cast<float>(buf_rowoffs) * row_h;
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float target_y = static_cast<float>(buf_rowoffs) * row_h;
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ImGui::SetNextWindowScroll(ImVec2(-1.0f, target_y));
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ImGui::SetNextWindowScroll(ImVec2(-1.0f, target_y));
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}
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}
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if (prev_buf_coloffs_ >= 0 && buf_coloffs != prev_buf_coloffs_) {
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// Horizontal scroll is handled purely in pixel space (see
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float target_x = static_cast<float>(buf_coloffs) * space_w;
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// cursor-visibility block after the line loop) so we don't
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float target_y = static_cast<float>(buf_rowoffs) * row_h;
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// convert the character-based coloffs to an ImGui scroll here.
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ImGui::SetNextWindowScroll(ImVec2(target_x, target_y));
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}
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// Reserve space for status bar at bottom.
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// Reserve space for status bar at bottom.
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// We calculate a height that is an exact multiple of the line height
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// We calculate a height that is an exact multiple of the line height
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@@ -114,26 +112,21 @@ ImGuiRenderer::Draw(Editor &ed)
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bool forced_scroll = false;
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bool forced_scroll = false;
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{
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{
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const long scroll_top = static_cast<long>(scroll_y / row_h);
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const long scroll_top = static_cast<long>(scroll_y / row_h);
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const long scroll_left = static_cast<long>(scroll_x / space_w);
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// Check if rowoffs was programmatically changed this frame
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// Check if rowoffs was programmatically changed this frame
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if (prev_buf_rowoffs_ >= 0 && buf_rowoffs != prev_buf_rowoffs_) {
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if (prev_buf_rowoffs_ >= 0 && buf_rowoffs != prev_buf_rowoffs_) {
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forced_scroll = true;
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forced_scroll = true;
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}
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}
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// If user scrolled (not programmatic), update buffer offsets accordingly
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// If user scrolled vertically (not programmatic), update buffer row offset
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if (prev_scroll_y_ >= 0.0f && scroll_y != prev_scroll_y_ && !forced_scroll) {
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if (prev_scroll_y_ >= 0.0f && scroll_y != prev_scroll_y_ && !forced_scroll) {
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if (Buffer *mbuf = const_cast<Buffer *>(buf)) {
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if (Buffer *mbuf = const_cast<Buffer *>(buf)) {
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mbuf->SetOffsets(static_cast<std::size_t>(std::max(0L, scroll_top)),
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mbuf->SetOffsets(static_cast<std::size_t>(std::max(0L, scroll_top)),
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mbuf->Coloffs());
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mbuf->Coloffs());
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}
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}
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}
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}
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if (prev_scroll_x_ >= 0.0f && scroll_x != prev_scroll_x_ && !forced_scroll) {
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// Horizontal scroll is pixel-based and managed by the cursor
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if (Buffer *mbuf = const_cast<Buffer *>(buf)) {
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// visibility block below; we don't sync it back to coloffs.
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mbuf->SetOffsets(mbuf->Rowoffs(),
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static_cast<std::size_t>(std::max(0L, scroll_left)));
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}
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}
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// Update trackers for next frame
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// Update trackers for next frame
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prev_scroll_y_ = scroll_y;
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prev_scroll_y_ = scroll_y;
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@@ -141,8 +134,8 @@ ImGuiRenderer::Draw(Editor &ed)
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}
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}
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prev_buf_rowoffs_ = buf_rowoffs;
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prev_buf_rowoffs_ = buf_rowoffs;
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prev_buf_coloffs_ = buf_coloffs;
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prev_buf_coloffs_ = buf_coloffs;
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// Cache current horizontal offset in rendered columns for click handling
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// Track the widest line in pixels for ImGui content width
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const std::size_t coloffs_now = buf->Coloffs();
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float max_line_width_px = 0.0f;
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// Mark selection state (mark -> cursor), in source coordinates
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// Mark selection state (mark -> cursor), in source coordinates
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bool sel_active = false;
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bool sel_active = false;
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@@ -286,17 +279,14 @@ ImGuiRenderer::Draw(Editor &ed)
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}
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}
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}
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}
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// Helper: convert a rendered column position to pixel x offset
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// Helper: convert a rendered column position to an absolute
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// relative to the visible line start, using actual text measurement
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// pixel x offset from the start of the line. ImGui's scroll
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// so proportional fonts render correctly.
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// handles viewport clipping so we measure from column 0.
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auto rx_to_px = [&](std::size_t rx_col) -> float {
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auto rx_to_px = [&](std::size_t rx_col) -> float {
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if (rx_col <= coloffs_now)
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return 0.0f;
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std::size_t start = coloffs_now;
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std::size_t end = std::min(expanded.size(), rx_col);
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std::size_t end = std::min(expanded.size(), rx_col);
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if (start >= expanded.size() || end <= start)
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if (end == 0)
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return 0.0f;
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return 0.0f;
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return ImGui::CalcTextSize(expanded.c_str() + start,
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return ImGui::CalcTextSize(expanded.c_str(),
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expanded.c_str() + end).x;
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expanded.c_str() + end).x;
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};
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};
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@@ -351,9 +341,6 @@ ImGuiRenderer::Draw(Editor &ed)
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std::size_t sx = rg.first, ex = rg.second;
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std::size_t sx = rg.first, ex = rg.second;
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std::size_t rx_start = src_to_rx(sx);
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std::size_t rx_start = src_to_rx(sx);
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std::size_t rx_end = src_to_rx(ex);
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std::size_t rx_end = src_to_rx(ex);
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// Apply horizontal scroll offset
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if (rx_end <= coloffs_now)
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continue; // fully left of view
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ImVec2 p0 = ImVec2(line_pos.x + rx_to_px(rx_start), line_pos.y);
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ImVec2 p0 = ImVec2(line_pos.x + rx_to_px(rx_start), line_pos.y);
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ImVec2 p1 = ImVec2(line_pos.x + rx_to_px(rx_end),
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ImVec2 p1 = ImVec2(line_pos.x + rx_to_px(rx_end),
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line_pos.y + line_h);
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line_pos.y + line_h);
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@@ -392,7 +379,6 @@ ImGuiRenderer::Draw(Editor &ed)
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if (line_has) {
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if (line_has) {
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std::size_t rx_start = src_to_rx(sx);
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std::size_t rx_start = src_to_rx(sx);
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std::size_t rx_end = src_to_rx(ex);
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std::size_t rx_end = src_to_rx(ex);
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if (rx_end > coloffs_now) {
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ImVec2 p0 = ImVec2(line_pos.x + rx_to_px(rx_start),
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ImVec2 p0 = ImVec2(line_pos.x + rx_to_px(rx_start),
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line_pos.y);
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line_pos.y);
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ImVec2 p1 = ImVec2(line_pos.x + rx_to_px(rx_end),
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ImVec2 p1 = ImVec2(line_pos.x + rx_to_px(rx_end),
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@@ -401,7 +387,6 @@ ImGuiRenderer::Draw(Editor &ed)
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ImGui::GetWindowDrawList()->AddRectFilled(p0, p1, col);
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ImGui::GetWindowDrawList()->AddRectFilled(p0, p1, col);
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}
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}
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}
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}
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}
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if (vsel_active && i >= vsel_sy && i <= vsel_ey) {
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if (vsel_active && i >= vsel_sy && i <= vsel_ey) {
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// Visual-line (multi-cursor) mode: highlight only the per-line cursor spot.
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// Visual-line (multi-cursor) mode: highlight only the per-line cursor spot.
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const std::size_t spot_sx = std::min(buf->Curx(), line.size());
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const std::size_t spot_sx = std::min(buf->Curx(), line.size());
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@@ -413,7 +398,6 @@ ImGuiRenderer::Draw(Editor &ed)
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// EOL spot: draw a 1-cell highlight just past the last character.
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// EOL spot: draw a 1-cell highlight just past the last character.
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rx_end = rx_start + 1;
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rx_end = rx_start + 1;
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}
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}
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if (rx_end > coloffs_now) {
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ImVec2 p0 = ImVec2(line_pos.x + rx_to_px(rx_start),
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ImVec2 p0 = ImVec2(line_pos.x + rx_to_px(rx_start),
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line_pos.y);
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line_pos.y);
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ImVec2 p1 = ImVec2(line_pos.x + rx_to_px(rx_end),
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ImVec2 p1 = ImVec2(line_pos.x + rx_to_px(rx_end),
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@@ -421,7 +405,6 @@ ImGuiRenderer::Draw(Editor &ed)
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ImU32 col = ImGui::GetColorU32(ImGuiCol_TextSelectedBg);
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ImU32 col = ImGui::GetColorU32(ImGuiCol_TextSelectedBg);
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ImGui::GetWindowDrawList()->AddRectFilled(p0, p1, col);
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ImGui::GetWindowDrawList()->AddRectFilled(p0, p1, col);
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}
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}
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}
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// Draw syntax-colored runs (text above background highlights)
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// Draw syntax-colored runs (text above background highlights)
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if (buf->SyntaxEnabled() && buf->Highlighter() && buf->Highlighter()->HasHighlighter()) {
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if (buf->SyntaxEnabled() && buf->Highlighter() && buf->Highlighter()->HasHighlighter()) {
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kte::LineHighlight lh = buf->Highlighter()->GetLine(
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kte::LineHighlight lh = buf->Highlighter()->GetLine(
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@@ -464,16 +447,12 @@ ImGuiRenderer::Draw(Editor &ed)
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for (const auto &sp: spans) {
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for (const auto &sp: spans) {
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std::size_t rx_s = src_to_rx_full(sp.s);
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std::size_t rx_s = src_to_rx_full(sp.s);
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std::size_t rx_e = src_to_rx_full(sp.e);
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std::size_t rx_e = src_to_rx_full(sp.e);
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if (rx_e <= coloffs_now)
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std::size_t draw_start = rx_s;
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continue; // fully left of viewport
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// Clamp to visible portion and expanded length
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std::size_t draw_start = (rx_s > coloffs_now) ? rx_s : coloffs_now;
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if (draw_start >= expanded.size())
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if (draw_start >= expanded.size())
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continue; // fully right of expanded text
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continue;
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std::size_t draw_end = std::min<std::size_t>(rx_e, expanded.size());
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std::size_t draw_end = std::min<std::size_t>(rx_e, expanded.size());
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if (draw_end <= draw_start)
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if (draw_end <= draw_start)
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continue;
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continue;
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// Screen position via actual text measurement
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ImU32 col = ImGui::GetColorU32(kte::SyntaxInk(sp.k));
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ImU32 col = ImGui::GetColorU32(kte::SyntaxInk(sp.k));
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ImVec2 p = ImVec2(line_pos.x + rx_to_px(draw_start),
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ImVec2 p = ImVec2(line_pos.x + rx_to_px(draw_start),
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line_pos.y);
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line_pos.y);
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@@ -484,17 +463,14 @@ ImGuiRenderer::Draw(Editor &ed)
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// Use row_h (with spacing) to match click calculation and ensure consistent line positions.
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// Use row_h (with spacing) to match click calculation and ensure consistent line positions.
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ImGui::SetCursorScreenPos(ImVec2(line_pos.x, line_pos.y + row_h));
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ImGui::SetCursorScreenPos(ImVec2(line_pos.x, line_pos.y + row_h));
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} else {
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} else {
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// No syntax: draw as one run, accounting for horizontal scroll offset
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// No syntax: draw the full line; ImGui scroll handles clipping.
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if (coloffs_now < expanded.size()) {
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if (!expanded.empty()) {
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ImVec2 p = ImVec2(line_pos.x, line_pos.y);
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ImVec2 p = ImVec2(line_pos.x, line_pos.y);
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ImGui::GetWindowDrawList()->AddText(
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ImGui::GetWindowDrawList()->AddText(
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p, ImGui::GetColorU32(ImGuiCol_Text),
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p, ImGui::GetColorU32(ImGuiCol_Text),
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expanded.c_str() + coloffs_now);
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expanded.c_str());
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ImGui::SetCursorScreenPos(ImVec2(line_pos.x, line_pos.y + row_h));
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} else {
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// Line is fully scrolled out of view horizontally
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ImGui::SetCursorScreenPos(ImVec2(line_pos.x, line_pos.y + row_h));
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}
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}
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ImGui::SetCursorScreenPos(ImVec2(line_pos.x, line_pos.y + row_h));
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}
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}
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// Draw a visible cursor indicator on the current line
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// Draw a visible cursor indicator on the current line
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@@ -506,6 +482,18 @@ ImGuiRenderer::Draw(Editor &ed)
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ImU32 col = IM_COL32(200, 200, 255, 128); // soft highlight
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ImU32 col = IM_COL32(200, 200, 255, 128); // soft highlight
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ImGui::GetWindowDrawList()->AddRectFilled(p0, p1, col);
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ImGui::GetWindowDrawList()->AddRectFilled(p0, p1, col);
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}
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}
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// Track widest line for content width reporting
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if (!expanded.empty()) {
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float line_w = ImGui::CalcTextSize(expanded.c_str()).x;
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if (line_w > max_line_width_px)
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max_line_width_px = line_w;
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}
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}
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// Report content width to ImGui so horizontal scrollbar works correctly.
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if (max_line_width_px > 0.0f) {
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ImGui::SetCursorPosX(max_line_width_px);
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ImGui::Dummy(ImVec2(0, 0));
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}
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}
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// Synchronize cursor and scrolling after rendering all lines so content size is known.
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// Synchronize cursor and scrolling after rendering all lines so content size is known.
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{
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{
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