Add thread-safe font loading requests and integrate FiraCode-Regular font
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@@ -90,6 +90,7 @@ endif ()
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set(FONT_SOURCES
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fonts/Font.cc
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fonts/FontRegistry.cc
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)
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set(GUI_SOURCES
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@@ -158,6 +159,23 @@ set(FONT_HEADERS
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fonts/Font.h
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fonts/FontRegistry.h
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fonts/FontRegistry.h
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fonts/FontList.h
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fonts/B612Mono.h
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fonts/BrassMono.h
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fonts/BrassMonoCode.h
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fonts/FiraCode.h
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fonts/Go.h
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fonts/IBMPlexMono.h
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fonts/Idealist.h
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fonts/Inconsolata.h
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fonts/InconsolataExpanded.h
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fonts/Iosevka.h
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fonts/IosevkaExtended.h
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fonts/ShareTech.h
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fonts/SpaceMono.h
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fonts/Syne.h
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fonts/Triplicate.h
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fonts/Unispace.h
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)
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set(COMMON_HEADERS
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@@ -270,9 +288,8 @@ if (${BUILD_GUI})
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# io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
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# io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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target_sources(kte PRIVATE ${COMMON_SOURCES} ${COMMON_HEADERS})
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target_compile_definitions(kte PRIVATE KTE_BUILD_GUI=1)
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target_link_libraries(kte imgui)
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# Do not enable GUI in the terminal-first 'kte' binary; GUI is built as separate 'kge'.
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# This avoids referencing GUI classes from kte and keeps dependencies minimal.
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# kge (GUI-first) executable
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add_executable(kge
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