Add undo system with coalescing logic and comprehensive tests.

- Implemented robust undo system supporting coalescing of text operations (insert, backspace, delete).
- Added `UndoSystem` integration into the editor/commands pipeline.
- Wrote extensive unit tests for various undo/redo scenarios, including multiline operations, cursor preservation, and history management.
- Refactored to ensure consistent cursor behavior during undo/redo actions.
- Updated CMake to include new tests.
This commit is contained in:
2026-02-10 22:39:55 -08:00
parent f3bdced3d4
commit ac0eadc345
6 changed files with 571 additions and 26 deletions

View File

@@ -122,4 +122,37 @@ TEST (VisualLineMode_CancelWithCtrlG)
std::cerr << "Got (len=" << got.size() << ") bytes: " << dump_bytes(got) << "\n";
}
ASSERT_TRUE(got == exp);
}
TEST (Yank_ClearsMarkAndVisualLine)
{
InstallDefaultCommands();
Editor ed;
ed.SetDimensions(24, 80);
Buffer b;
b.insert_text(0, 0, "foo\nbar\n");
b.SetCursor(1, 0);
ed.AddBuffer(std::move(b));
ASSERT_TRUE(ed.CurrentBuffer() != nullptr);
Buffer *buf = ed.CurrentBuffer();
// Seed mark + visual-line highlighting.
buf->SetMark(buf->Curx(), buf->Cury());
ASSERT_TRUE(buf->MarkSet());
ASSERT_TRUE(Execute(ed, std::string("visual-line-toggle")));
ASSERT_TRUE(Execute(ed, std::string("down"), std::string(), 1));
ASSERT_TRUE(buf->VisualLineActive());
// Yank should clear mark and any highlighting.
ed.KillRingClear();
ed.KillRingPush("X");
ASSERT_TRUE(Execute(ed, std::string("yank")));
ASSERT_TRUE(!buf->MarkSet());
ASSERT_TRUE(!buf->VisualLineActive());
}