Add non-linear undo/redo design documentation and improve UndoSystem with backspace batching and GUI integration fixes.
This commit is contained in:
@@ -100,7 +100,14 @@ GUIFrontend::Step(Editor &ed, bool &running)
|
||||
if (!input_.Poll(mi))
|
||||
break;
|
||||
if (mi.hasCommand) {
|
||||
// Track kill ring before and after to sync GUI clipboard when it changes
|
||||
const std::string before = ed.KillRingHead();
|
||||
Execute(ed, mi.id, mi.arg, mi.count);
|
||||
const std::string after = ed.KillRingHead();
|
||||
if (after != before && !after.empty()) {
|
||||
// Update the system clipboard to mirror the kill ring head in GUI
|
||||
SDL_SetClipboardText(after.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user