Code cleanups.
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- Implement font management improvements - Add commands for font selection and size - Handle pending font loading consistently - Update related documentation. - Version bump to 1.3.1.
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@@ -39,10 +39,16 @@ public:
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// Convenience: load a font by name and size
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bool LoadFont(const std::string &name, const float size) const
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bool LoadFont(const std::string &name, const float size)
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{
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if (auto *font = Get(name)) {
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font->Load(size);
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// Track current selection
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{
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std::lock_guard lock(mutex_);
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current_name_ = name;
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current_size_ = size;
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}
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return true;
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}
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return false;
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@@ -80,6 +86,21 @@ public:
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return fonts_.count(name) > 0;
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}
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// Current font name/size as last successfully loaded via LoadFont()
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std::string CurrentFontName() const
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{
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std::lock_guard lock(mutex_);
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return current_name_;
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}
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float CurrentFontSize() const
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{
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std::lock_guard lock(mutex_);
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return current_size_;
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}
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private:
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FontRegistry() = default;
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@@ -90,6 +111,10 @@ private:
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bool has_pending_ = false;
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std::string pending_name_;
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float pending_size_ = 0.0f;
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// Track last applied font
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std::string current_name_;
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float current_size_ = 0.0f;
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};
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