Introduce file picker and GUI configuration with enhancements.
- Add visual file picker for GUI with toggle support. - Introduce `GUIConfig` class for loading GUI settings from configuration file. - Refactor window initialization to support dynamic sizing based on configuration. - Add macOS-specific handling for fullscreen behavior. - Improve header inclusion order and minor code cleanup.
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@@ -128,6 +128,8 @@ endif ()
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if (${BUILD_GUI})
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target_sources(kte PRIVATE
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Font.h
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GUIConfig.cc
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GUIConfig.h
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GUIRenderer.cc
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GUIRenderer.h
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GUIInputHandler.cc
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@@ -142,6 +144,8 @@ if (${BUILD_GUI})
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main.cc
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${COMMON_SOURCES}
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${COMMON_HEADERS}
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GUIConfig.cc
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GUIConfig.h
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GUIRenderer.cc
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GUIRenderer.h
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GUIInputHandler.cc
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@@ -153,6 +157,15 @@ if (${BUILD_GUI})
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# On macOS, build kge as a proper .app bundle
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if (APPLE)
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# Define the icon file
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set(MACOSX_BUNDLE_ICON_FILE kge.icns)
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set(kge_ICON "${CMAKE_CURRENT_SOURCE_DIR}/${MACOSX_BUNDLE_ICON_FILE}")
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# Add icon to the target sources and mark it as a resource
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target_sources(kge PRIVATE ${kge_ICON})
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set_source_files_properties(${kge_ICON} PROPERTIES
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MACOSX_PACKAGE_LOCATION Resources)
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# Configure Info.plist with version and identifiers
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set(KGE_BUNDLE_ID "dev.wntrmute.kge")
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configure_file(
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@@ -164,6 +177,7 @@ if (${BUILD_GUI})
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MACOSX_BUNDLE TRUE
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MACOSX_BUNDLE_GUI_IDENTIFIER ${KGE_BUNDLE_ID}
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MACOSX_BUNDLE_BUNDLE_NAME "kge"
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MACOSX_BUNDLE_ICON_FILE ${MACOSX_BUNDLE_ICON_FILE}
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MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_BINARY_DIR}/kge-Info.plist")
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install(TARGETS kge
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