Add visual-line mode support with tests and UI integration.

- Introduced visual-line mode for multi-line selection and edits.
- Implemented commands, rendering, and keyboard shortcuts.
- Added tests for broadcast operations in visual-line mode.
This commit is contained in:
2026-02-10 22:07:13 -08:00
parent 2551388420
commit f3bdced3d4
10 changed files with 562 additions and 143 deletions

View File

@@ -150,73 +150,84 @@ ImGuiRenderer::Draw(Editor &ed)
// Cache current horizontal offset in rendered columns for click handling
const std::size_t coloffs_now = buf->Coloffs();
// Handle mouse click before rendering to avoid dependent on drawn items
if (ImGui::IsWindowHovered() && ImGui::IsMouseClicked(ImGuiMouseButton_Left)) {
// Mark selection state (mark -> cursor), in source coordinates
bool sel_active = false;
std::size_t sel_sy = 0, sel_sx = 0, sel_ey = 0, sel_ex = 0;
if (buf->MarkSet()) {
sel_sy = buf->MarkCury();
sel_sx = buf->MarkCurx();
sel_ey = buf->Cury();
sel_ex = buf->Curx();
if (sel_sy > sel_ey || (sel_sy == sel_ey && sel_sx > sel_ex)) {
std::swap(sel_sy, sel_ey);
std::swap(sel_sx, sel_ex);
}
sel_active = !(sel_sy == sel_ey && sel_sx == sel_ex);
}
// Visual-line selection: full-line highlight range
const bool vsel_active = buf->VisualLineActive();
const std::size_t vsel_sy = vsel_active ? buf->VisualLineStartY() : 0;
const std::size_t vsel_ey = vsel_active ? buf->VisualLineEndY() : 0;
static bool mouse_selecting = false;
auto mouse_pos_to_buf = [&]() -> std::pair<std::size_t, std::size_t> {
ImVec2 mp = ImGui::GetIO().MousePos;
// Compute content-relative position accounting for scroll
// mp.y - child_window_pos.y gives us pixels from top of child window
// Adding scroll_y gives us pixels from top of content (buffer row 0)
// Convert mouse pos to buffer row
float content_y = (mp.y - child_window_pos.y) + scroll_y;
long by_l = static_cast<long>(content_y / row_h);
if (by_l < 0)
by_l = 0;
// Convert to buffer row
std::size_t by = static_cast<std::size_t>(by_l);
if (by >= lines.size()) {
if (!lines.empty())
by = lines.size() - 1;
else
by = 0;
}
if (by >= lines.size())
by = lines.empty() ? 0 : (lines.size() - 1);
// Compute click X position relative to left edge of child window (in pixels)
// This gives us the visual offset from the start of displayed content
// Convert mouse pos to rendered x
float visual_x = mp.x - child_window_pos.x;
if (visual_x < 0.0f)
visual_x = 0.0f;
// Convert visual pixel offset to rendered column, then add coloffs_now
// to get the absolute rendered column in the buffer
std::size_t clicked_rx = static_cast<std::size_t>(visual_x / space_w) + coloffs_now;
// Empty buffer guard: if there are no lines yet, just move to 0:0
if (lines.empty()) {
Execute(ed, CommandId::MoveCursorTo, std::string("0:0"));
} else {
// Convert rendered column (clicked_rx) to source column accounting for tabs
std::string line_clicked = static_cast<std::string>(lines[by]);
const std::size_t tabw = 8;
// Iterate through source columns, computing rendered position, to find closest match
std::size_t rx = 0; // rendered column position
std::size_t best_col = 0;
float best_dist = std::numeric_limits<float>::infinity();
float clicked_rx_f = static_cast<float>(clicked_rx);
for (std::size_t i = 0; i <= line_clicked.size(); ++i) {
// Check current position
float dist = std::fabs(clicked_rx_f - static_cast<float>(rx));
if (dist < best_dist) {
best_dist = dist;
best_col = i;
}
// Advance to next position if not at end
if (i < line_clicked.size()) {
if (line_clicked[i] == '\t') {
rx += (tabw - (rx % tabw));
} else {
rx += 1;
}
}
// Convert rendered column to source column
if (lines.empty())
return {0, 0};
std::string line_clicked = static_cast<std::string>(lines[by]);
const std::size_t tabw = 8;
std::size_t rx = 0;
std::size_t best_col = 0;
float best_dist = std::numeric_limits<float>::infinity();
float clicked_rx_f = static_cast<float>(clicked_rx);
for (std::size_t i = 0; i <= line_clicked.size(); ++i) {
float dist = std::fabs(clicked_rx_f - static_cast<float>(rx));
if (dist < best_dist) {
best_dist = dist;
best_col = i;
}
if (i < line_clicked.size()) {
rx += (line_clicked[i] == '\t') ? (tabw - (rx % tabw)) : 1;
}
// Dispatch absolute buffer coordinates (row:col)
char tmp[64];
std::snprintf(tmp, sizeof(tmp), "%zu:%zu", by, best_col);
Execute(ed, CommandId::MoveCursorTo, std::string(tmp));
}
return {by, best_col};
};
// Mouse-driven selection: set mark on press, update cursor on drag
if (ImGui::IsWindowHovered() && ImGui::IsMouseClicked(ImGuiMouseButton_Left)) {
mouse_selecting = true;
auto [by, bx] = mouse_pos_to_buf();
char tmp[64];
std::snprintf(tmp, sizeof(tmp), "%zu:%zu", by, bx);
Execute(ed, CommandId::MoveCursorTo, std::string(tmp));
if (Buffer *mbuf = const_cast<Buffer *>(buf)) {
mbuf->SetMark(bx, by);
}
}
if (mouse_selecting && ImGui::IsWindowHovered() && ImGui::IsMouseDown(ImGuiMouseButton_Left)) {
auto [by, bx] = mouse_pos_to_buf();
char tmp[64];
std::snprintf(tmp, sizeof(tmp), "%zu:%zu", by, bx);
Execute(ed, CommandId::MoveCursorTo, std::string(tmp));
}
if (mouse_selecting && ImGui::IsMouseReleased(ImGuiMouseButton_Left)) {
mouse_selecting = false;
}
for (std::size_t i = rowoffs; i < lines.size(); ++i) {
// Capture the screen position before drawing the line
@@ -295,6 +306,51 @@ ImGuiRenderer::Draw(Editor &ed)
ImGui::GetWindowDrawList()->AddRectFilled(p0, p1, col);
}
}
// Draw selection background (over search highlight; under text)
if (sel_active || vsel_active) {
bool line_has = false;
std::size_t sx = 0, ex = 0;
if (vsel_active && i >= vsel_sy && i <= vsel_ey) {
sx = 0;
ex = line.size();
line_has = ex > sx;
} else if (i < sel_sy || i > sel_ey) {
line_has = false;
} else if (sel_sy == sel_ey) {
sx = sel_sx;
ex = sel_ex;
line_has = ex > sx;
} else if (i == sel_sy) {
sx = sel_sx;
ex = line.size();
line_has = ex > sx;
} else if (i == sel_ey) {
sx = 0;
ex = std::min(sel_ex, line.size());
line_has = ex > sx;
} else {
sx = 0;
ex = line.size();
line_has = ex > sx;
}
if (line_has) {
std::size_t rx_start = src_to_rx(sx);
std::size_t rx_end = src_to_rx(ex);
if (rx_end > coloffs_now) {
std::size_t vx0 = (rx_start > coloffs_now)
? (rx_start - coloffs_now)
: 0;
std::size_t vx1 = rx_end - coloffs_now;
ImVec2 p0 = ImVec2(line_pos.x + static_cast<float>(vx0) * space_w,
line_pos.y);
ImVec2 p1 = ImVec2(line_pos.x + static_cast<float>(vx1) * space_w,
line_pos.y + line_h);
ImU32 col = ImGui::GetColorU32(ImGuiCol_TextSelectedBg);
ImGui::GetWindowDrawList()->AddRectFilled(p0, p1, col);
}
}
}
// Emit entire line to an expanded buffer (tabs -> spaces)
for (std::size_t src = 0; src < line.size(); ++src) {
char c = line[src];