Add PieceTable-based buffer tests and improvements for file I/O and editing.
- Introduced comprehensive tests: - `test_buffer_open_nonexistent_save.cc`: Save after opening a non-existent file. - `test_buffer_save.cc`: Save buffer contents to disk. - `test_buffer_save_existing.cc`: Save after opening existing files. - Implemented `PieceTable::WriteToStream()` to directly stream content without full materialization. - Updated `Buffer::Save` and `Buffer::SaveAs` to use efficient streaming via `PieceTable`. - Enhanced editing commands (`Insert`, `Delete`, `Replace`, etc.) to use PieceTable APIs, ensuring proper undo and save functionality.
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@@ -1,6 +1,7 @@
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#include <algorithm>
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#include <utility>
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#include <limits>
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#include <ostream>
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#include "PieceTable.h"
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@@ -757,3 +758,17 @@ PieceTable::Find(const std::string &needle, std::size_t start) const
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find_cache_.result = pos;
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return pos;
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}
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void
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PieceTable::WriteToStream(std::ostream &out) const
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{
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// Stream the content piece-by-piece without forcing full materialization
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for (const auto &p : pieces_) {
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if (p.len == 0)
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continue;
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const std::string &src = (p.src == Source::Original) ? original_ : add_;
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const char *base = src.data() + static_cast<std::ptrdiff_t>(p.start);
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out.write(base, static_cast<std::streamsize>(p.len));
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}
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}
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