Add PieceTable-based buffer tests and improvements for file I/O and editing.

- Introduced comprehensive tests:
  - `test_buffer_open_nonexistent_save.cc`: Save after opening a non-existent file.
  - `test_buffer_save.cc`: Save buffer contents to disk.
  - `test_buffer_save_existing.cc`: Save after opening existing files.
- Implemented `PieceTable::WriteToStream()` to directly stream content without full materialization.
- Updated `Buffer::Save` and `Buffer::SaveAs` to use efficient streaming via `PieceTable`.
- Enhanced editing commands (`Insert`, `Delete`, `Replace`, etc.) to use PieceTable APIs, ensuring proper undo and save functionality.
This commit is contained in:
2025-12-07 00:30:11 -08:00
parent 657c9bbc19
commit f6f0c11be4
10 changed files with 682 additions and 498 deletions

View File

@@ -1,6 +1,7 @@
#include <algorithm>
#include <utility>
#include <limits>
#include <ostream>
#include "PieceTable.h"
@@ -757,3 +758,17 @@ PieceTable::Find(const std::string &needle, std::size_t start) const
find_cache_.result = pos;
return pos;
}
void
PieceTable::WriteToStream(std::ostream &out) const
{
// Stream the content piece-by-piece without forcing full materialization
for (const auto &p : pieces_) {
if (p.len == 0)
continue;
const std::string &src = (p.src == Source::Original) ? original_ : add_;
const char *base = src.data() + static_cast<std::ptrdiff_t>(p.start);
out.write(base, static_cast<std::streamsize>(p.len));
}
}