Each piece-table edit costs time linear in the buffer (piece lookup,
line-index update), so operations issuing one edit per match, line or
repetition were quadratic:
- Plain and regex replace-all build the new text in one pass and apply
it as one delete + one insert (one undo group, one chunked journal
record). 12 MB with 229k matches: minutes -> 0.14 s.
- Yank inserts the whole kill in one edit (it split and re-trimmed line
by line): 200k lines in 0.02 s.
- InsertText with a repeat count inserts the repeated text once; the
total is capped at 256 MiB (also across visual-line broadcast).
- Incremental regex search skips lines over 20,000 bytes and renderer
match highlighting over 10,000 (the previous change raised the render
limit to 1 MB): std::regex can be quadratic in line length even for
ordinary patterns such as '.*q', uninterruptibly, and these run on
every keystroke or frame. Explicit regex replace still processes all.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015rcVQiiWyTzoNrsvLSaAfB
- A session never unlinks a journal it does not own: Detach, ResetJournal
and NotifyFilenameChanged skip removal when this session was locked
out or another session holds the lock, and PruneSwapDir skips held
journals. A second session used to delete the first session's live
journal on save or close.
- The writer thread's periodic fsync now runs under mtx_. It fsynced fds
that the main thread could close concurrently (or that had been
reused); an in-flight fsync also kept a just-closed journal's flock
alive, so the owner's own cleanup saw its journal as held.
- Compaction locks the compacted file before renaming it into place and
keeps using it, so the journal is never unlocked in between; a failed
lock on the truncating reopen marks the session locked out.
- Unnamed-buffer journals include the pid, so sessions no longer share
(and delete) each other's unnamed-N.swp.
- RowsView keeps only the previous generation of cached rows: keeping
all of them made C-u 2000 M-d on a 1 MiB line use ~2 GB.
- Renderers run regex match highlighting through ForEachRegexMatch,
which uses the large-stack worker for lines over 512 bytes; some
patterns overflowed the main stack well under the previous 10,000
byte limit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015rcVQiiWyTzoNrsvLSaAfB
libstdc++'s std::regex matcher recurses about once per matched
character, so '.*', 'a+' or '(a|b)*' on a line of a few tens of
thousands of characters (minified JS/JSON) overflowed the 8 MiB stack
and crashed the editor from the regex search prompt or regex replace.
Regex search and regex replace now run their matching on a worker
thread with a 1 GiB reserved stack (RunWithLargeStack; the caller
waits, so nothing is shared concurrently). Renderers skip regex match
highlighting on lines over 10,000 bytes. Catastrophic backtracking
(e.g. (a*)*b) is still possible: std::regex has no time limit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015rcVQiiWyTzoNrsvLSaAfB