- Added `QtFrontend`, `QtRenderer`, and `QtInputHandler` for Qt-based UI rendering and input handling. - Implemented support for theming, font customization, and palette overrides in GUITheme. - Renamed and refactored ImGui-specific components (e.g., `GUIRenderer` -> `ImGuiRenderer`). - Added cross-frontend integration for commands and visual font picker.
36 lines
768 B
C++
36 lines
768 B
C++
/*
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* GUIFrontend - couples ImGuiInputHandler + GUIRenderer and owns SDL2/ImGui lifecycle
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*/
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#pragma once
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#include "Frontend.h"
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#include "GUIConfig.h"
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#include "ImGuiInputHandler.h"
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#include "ImGuiRenderer.h"
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struct SDL_Window;
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typedef void *SDL_GLContext;
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class GUIFrontend final : public Frontend {
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public:
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GUIFrontend() = default;
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~GUIFrontend() override = default;
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bool Init(Editor &ed) override;
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void Step(Editor &ed, bool &running) override;
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void Shutdown() override;
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private:
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static bool LoadGuiFont_(const char *path, float size_px);
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GUIConfig config_{};
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ImGuiInputHandler input_{};
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ImGuiRenderer renderer_{};
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SDL_Window *window_ = nullptr;
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SDL_GLContext gl_ctx_ = nullptr;
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int width_ = 1280;
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int height_ = 800;
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}; |