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kte/docs/lsp plan.md
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- Added prefetching in both terminal and GUI renderers to optimize visible row highlights.
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- Refactored `HighlighterEngine` to manage thread-safety, caching, and stateful re-computation.
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2025-12-01 18:37:01 -08:00

16 KiB

LSP Support Implementation Plan for kte

Executive Summary

This plan outlines a comprehensive approach to integrating Language Server Protocol (LSP) support into kte while respecting its core architectural principles: frontend/backend separation, testability, and dual terminal/GUI support.


1. Core Architecture

1.1 LSP Client Module Structure

// LspClient.h - Core LSP client abstraction
class LspClient {
public:
    virtual ~LspClient() = default;
    
    // Lifecycle
    virtual bool initialize(const std::string& rootPath) = 0;
    virtual void shutdown() = 0;
    
    // Document Synchronization
    virtual void didOpen(const std::string& uri, const std::string& languageId, 
                         int version, const std::string& text) = 0;
    virtual void didChange(const std::string& uri, int version, 
                           const std::vector<TextDocumentContentChangeEvent>& changes) = 0;
    virtual void didClose(const std::string& uri) = 0;
    virtual void didSave(const std::string& uri) = 0;
    
    // Language Features
    virtual void completion(const std::string& uri, Position pos, 
                           CompletionCallback callback) = 0;
    virtual void hover(const std::string& uri, Position pos, 
                      HoverCallback callback) = 0;
    virtual void definition(const std::string& uri, Position pos, 
                           LocationCallback callback) = 0;
    virtual void references(const std::string& uri, Position pos, 
                           LocationsCallback callback) = 0;
    virtual void diagnostics(DiagnosticsCallback callback) = 0;
    
    // Process Management
    virtual bool isRunning() const = 0;
    virtual std::string getServerName() const = 0;
};

1.2 Process-based LSP Implementation

// LspProcessClient.h - Manages LSP server subprocess
class LspProcessClient : public LspClient {
private:
    std::string serverCommand_;
    std::vector<std::string> serverArgs_;
    std::unique_ptr<Process> process_;
    std::unique_ptr<JsonRpcTransport> transport_;
    std::unordered_map<int, PendingRequest> pendingRequests_;
    int nextRequestId_ = 1;
    
    // Async I/O handling
    std::thread readerThread_;
    std::mutex mutex_;
    std::condition_variable cv_;
    
public:
    LspProcessClient(const std::string& command, 
                     const std::vector<std::string>& args);
    // ... implementation of LspClient interface
};

1.3 JSON-RPC Transport Layer

// JsonRpcTransport.h
class JsonRpcTransport {
public:
    // Send a request and get the request ID
    int sendRequest(const std::string& method, const nlohmann::json& params);
    
    // Send a notification (no response expected)
    void sendNotification(const std::string& method, const nlohmann::json& params);
    
    // Read next message (blocking)
    std::optional<JsonRpcMessage> readMessage();
    
private:
    void writeMessage(const nlohmann::json& message);
    std::string readContentLength();
    
    int fdIn_;   // stdin to server
    int fdOut_;  // stdout from server
};

2. Incremental Document Updates

2.1 Change Tracking in Buffer

The key to efficient LSP integration is tracking changes incrementally. This integrates with the existing Buffer class:

// TextDocumentContentChangeEvent.h
struct TextDocumentContentChangeEvent {
    std::optional<Range> range;     // If nullopt, entire document changed
    std::optional<int> rangeLength; // Deprecated but some servers use it
    std::string text;
};

// BufferChangeTracker.h - Integrates with Buffer to track changes
class BufferChangeTracker {
public:
    explicit BufferChangeTracker(Buffer* buffer);
    
    // Called by Buffer on each edit operation
    void recordInsertion(Position pos, const std::string& text);
    void recordDeletion(Range range, const std::string& deletedText);
    
    // Get accumulated changes since last sync
    std::vector<TextDocumentContentChangeEvent> getChanges();
    
    // Clear changes after sending to LSP
    void clearChanges();
    
    // Get current document version
    int getVersion() const { return version_; }
    
private:
    Buffer* buffer_;
    int version_ = 0;
    std::vector<TextDocumentContentChangeEvent> pendingChanges_;
    
    // Optional: Coalesce adjacent changes
    void coalesceChanges();
};

2.2 Integration with Buffer Operations

// Buffer.h additions
class Buffer {
    // ... existing code ...
    
    // LSP integration
    void setChangeTracker(std::unique_ptr<BufferChangeTracker> tracker);
    BufferChangeTracker* getChangeTracker() { return changeTracker_.get(); }
    
    // These methods should call tracker when present
    void insertText(Position pos, const std::string& text);
    void deleteRange(Range range);
    
private:
    std::unique_ptr<BufferChangeTracker> changeTracker_;
};

2.3 Sync Strategy Selection

// LspSyncMode.h
enum class LspSyncMode {
    None,        // No sync
    Full,        // Send full document on each change
    Incremental  // Send only changes (preferred)
};

// Determined during server capability negotiation
LspSyncMode negotiateSyncMode(const ServerCapabilities& caps);

3. Diagnostics Display System

3.1 Diagnostic Data Model

// Diagnostic.h
enum class DiagnosticSeverity {
    Error = 1,
    Warning = 2,
    Information = 3,
    Hint = 4
};

struct Diagnostic {
    Range range;
    DiagnosticSeverity severity;
    std::optional<std::string> code;
    std::optional<std::string> source;
    std::string message;
    std::vector<DiagnosticRelatedInformation> relatedInfo;
};

// DiagnosticStore.h - Central storage for diagnostics
class DiagnosticStore {
public:
    void setDiagnostics(const std::string& uri, 
                        std::vector<Diagnostic> diagnostics);
    const std::vector<Diagnostic>& getDiagnostics(const std::string& uri) const;
    std::vector<Diagnostic> getDiagnosticsAtLine(const std::string& uri, 
                                                  int line) const;
    std::optional<Diagnostic> getDiagnosticAtPosition(const std::string& uri,
                                                       Position pos) const;
    void clear(const std::string& uri);
    void clearAll();
    
    // Statistics
    int getErrorCount(const std::string& uri) const;
    int getWarningCount(const std::string& uri) const;
    
private:
    std::unordered_map<std::string, std::vector<Diagnostic>> diagnostics_;
};

3.2 Frontend-Agnostic Diagnostic Display Interface

Following kte's existing abstraction pattern with Frontend, Renderer, and InputHandler:

// DiagnosticDisplay.h - Abstract interface for showing diagnostics
class DiagnosticDisplay {
public:
    virtual ~DiagnosticDisplay() = default;
    
    // Update the diagnostic indicators for a buffer
    virtual void updateDiagnostics(const std::string& uri, 
                                   const std::vector<Diagnostic>& diagnostics) = 0;
    
    // Show inline diagnostic at cursor position
    virtual void showInlineDiagnostic(const Diagnostic& diagnostic) = 0;
    
    // Show diagnostic list/panel
    virtual void showDiagnosticList(const std::vector<Diagnostic>& diagnostics) = 0;
    virtual void hideDiagnosticList() = 0;
    
    // Status bar summary
    virtual void updateStatusBar(int errorCount, int warningCount) = 0;
};

3.3 Terminal Diagnostic Display

// TerminalDiagnosticDisplay.h
class TerminalDiagnosticDisplay : public DiagnosticDisplay {
public:
    explicit TerminalDiagnosticDisplay(TerminalRenderer* renderer);
    
    void updateDiagnostics(const std::string& uri, 
                          const std::vector<Diagnostic>& diagnostics) override;
    void showInlineDiagnostic(const Diagnostic& diagnostic) override;
    void showDiagnosticList(const std::vector<Diagnostic>& diagnostics) override;
    void hideDiagnosticList() override;
    void updateStatusBar(int errorCount, int warningCount) override;
    
private:
    TerminalRenderer* renderer_;
    
    // Terminal-specific display strategies
    void renderGutterMarkers(const std::vector<Diagnostic>& diagnostics);
    void renderUnderlines(const std::vector<Diagnostic>& diagnostics);
    void renderVirtualText(const Diagnostic& diagnostic);
};

Terminal Display Strategies:

  1. Gutter markers: Show E (error), W (warning), I (info), H (hint) in left gutter
  2. Underlines: Use terminal underline/curly underline capabilities (where supported)
  3. Virtual text: Display diagnostic message at end of line (configurable)
  4. Status line: [E:3 W:5] summary
  5. Message line: Full diagnostic on cursor line shown in bottom bar
1 │ fn main() {
E 2 │     let x: i32 = "hello";
  3 │ }                        
──────────────────────────────────────
error[E0308]: mismatched types       
expected `i32`, found `&str`         
[E:1 W:0] main.rs

3.4 GUI Diagnostic Display

// GUIDiagnosticDisplay.h
class GUIDiagnosticDisplay : public DiagnosticDisplay {
public:
    explicit GUIDiagnosticDisplay(GUIRenderer* renderer, GUITheme* theme);
    
    void updateDiagnostics(const std::string& uri, 
                          const std::vector<Diagnostic>& diagnostics) override;
    void showInlineDiagnostic(const Diagnostic& diagnostic) override;
    void showDiagnosticList(const std::vector<Diagnostic>& diagnostics) override;
    void hideDiagnosticList() override;
    void updateStatusBar(int errorCount, int warningCount) override;
    
private:
    GUIRenderer* renderer_;
    GUITheme* theme_;
    
    // GUI-specific display
    void renderWavyUnderlines(const std::vector<Diagnostic>& diagnostics);
    void renderTooltip(Position pos, const Diagnostic& diagnostic);
    void renderDiagnosticPanel();
};

GUI Display Features:

  1. Wavy underlines: Classic IDE-style (red for errors, yellow for warnings, etc.)
  2. Gutter icons: Colored icons/dots in the gutter
  3. Hover tooltips: Rich tooltips on hover showing full diagnostic
  4. Diagnostic panel: Bottom panel with clickable diagnostic list
  5. Minimap markers: Colored marks on the minimap (if present)

4. LspManager - Central Coordination

// LspManager.h
class LspManager {
public:
    explicit LspManager(Editor* editor, DiagnosticDisplay* display);
    
    // Server management
    void registerServer(const std::string& languageId, 
                       const LspServerConfig& config);
    bool startServerForBuffer(Buffer* buffer);
    void stopServer(const std::string& languageId);
    void stopAllServers();
    
    // Document sync
    void onBufferOpened(Buffer* buffer);
    void onBufferChanged(Buffer* buffer);
    void onBufferClosed(Buffer* buffer);
    void onBufferSaved(Buffer* buffer);
    
    // Feature requests
    void requestCompletion(Buffer* buffer, Position pos, 
                          CompletionCallback callback);
    void requestHover(Buffer* buffer, Position pos, 
                     HoverCallback callback);
    void requestDefinition(Buffer* buffer, Position pos, 
                          LocationCallback callback);
    
    // Configuration
    void setDebugLogging(bool enabled);
    
private:
    Editor* editor_;
    DiagnosticDisplay* display_;
    DiagnosticStore diagnosticStore_;
    std::unordered_map<std::string, std::unique_ptr<LspClient>> servers_;
    std::unordered_map<std::string, LspServerConfig> serverConfigs_;
    
    void handleDiagnostics(const std::string& uri, 
                          const std::vector<Diagnostic>& diagnostics);
    std::string getLanguageId(Buffer* buffer);
    std::string getUri(Buffer* buffer);
};

5. Configuration

// LspServerConfig.h
struct LspServerConfig {
    std::string command;
    std::vector<std::string> args;
    std::vector<std::string> filePatterns;  // e.g., {"*.rs", "*.toml"}
    std::string rootPatterns;               // e.g., "Cargo.toml"
    LspSyncMode preferredSyncMode = LspSyncMode::Incremental;
    bool autostart = true;
    std::unordered_map<std::string, nlohmann::json> initializationOptions;
    std::unordered_map<std::string, nlohmann::json> settings;
};

// Default configurations
std::vector<LspServerConfig> getDefaultServerConfigs() {
    return {
        {
            .command = "rust-analyzer",
            .filePatterns = {"*.rs"},
            .rootPatterns = "Cargo.toml"
        },
        {
            .command = "clangd",
            .args = {"--background-index"},
            .filePatterns = {"*.c", "*.cc", "*.cpp", "*.h", "*.hpp"},
            .rootPatterns = "compile_commands.json"
        },
        {
            .command = "gopls",
            .filePatterns = {"*.go"},
            .rootPatterns = "go.mod"
        },
        // ... more servers
    };
}

6. Implementation Phases

Phase 1: Foundation (2-3 weeks)

  • JSON-RPC transport layer
  • Process management for LSP servers
  • Basic LspClient with initialize/shutdown
  • textDocument/didOpen, textDocument/didClose (full sync)

Phase 2: Incremental Sync (1-2 weeks)

  • BufferChangeTracker integration with Buffer
  • textDocument/didChange with incremental updates
  • Change coalescing for rapid edits
  • Version tracking

Phase 3: Diagnostics (2-3 weeks)

  • DiagnosticStore implementation
  • TerminalDiagnosticDisplay with gutter markers & status line
  • GUIDiagnosticDisplay with wavy underlines & tooltips
  • textDocument/publishDiagnostics handling

Phase 4: Language Features (3-4 weeks)

  • Completion (textDocument/completion)
  • Hover (textDocument/hover)
  • Go to definition (textDocument/definition)
  • Find references (textDocument/references)
  • Code actions (textDocument/codeAction)

Phase 5: Polish & Advanced Features (2-3 weeks)

  • Multiple server support
  • Server auto-detection
  • Configuration file support
  • Workspace symbol search
  • Rename refactoring

7. Alignment with kte Core Principles

7.1 Frontend/Backend Separation

  • LSP logic is completely separate from display
  • DiagnosticDisplay interface allows identical behavior across Terminal/GUI
  • Follows existing pattern: Renderer, InputHandler, Frontend

7.2 Testability

  • LspClient is abstract, enabling MockLspClient for testing
  • DiagnosticDisplay can be mocked for testing diagnostic flow
  • Change tracking can be unit tested in isolation

7.3 Performance

  • Incremental sync minimizes data sent to LSP servers
  • Async message handling doesn't block UI
  • Diagnostic rendering is batched

7.4 Simplicity

  • Minimal dependencies (nlohmann/json for JSON handling)
  • Self-contained process management
  • Clear separation of concerns

8. File Organization

kte/
├── lsp/
│   ├── LspClient.h
│   ├── LspProcessClient.h
│   ├── LspProcessClient.cc
│   ├── LspManager.h
│   ├── LspManager.cc
│   ├── LspServerConfig.h
│   ├── JsonRpcTransport.h
│   ├── JsonRpcTransport.cc
│   ├── LspTypes.h           # Position, Range, Location, etc.
│   ├── Diagnostic.h
│   ├── DiagnosticStore.h
│   ├── DiagnosticStore.cc
│   └── BufferChangeTracker.h
├── diagnostic/
│   ├── DiagnosticDisplay.h
│   ├── TerminalDiagnosticDisplay.h
│   ├── TerminalDiagnosticDisplay.cc
│   ├── GUIDiagnosticDisplay.h
│   └── GUIDiagnosticDisplay.cc

9. Dependencies

  • nlohmann/json: JSON parsing/serialization (header-only)
  • POSIX/Windows process APIs: For spawning LSP servers
  • Existing kte infrastructure: Buffer, Renderer, Frontend, etc.

This plan provides a solid foundation for LSP support while maintaining kte's clean architecture. The key insight is that LSP is fundamentally a backend feature that should be displayed through the existing frontend abstraction layer, ensuring consistent behavior across terminal and GUI modes.