Files
kte/TerminalFrontend.h
Kyle Isom 3f4c60d311 Add detailed migration plan for PieceTable-based buffer architecture.
- Created `piece-table-migration.md` outlining the steps to transition from GapBuffer to a unified PieceTable architecture.
- Included phased approach: extending PieceTable, Buffer adapter layer, command updates, and renderer changes.
- Detailed API changes, file updates, testing strategy, risk assessment, and timeline for each migration phase.
- Document serves as a reference for architecture goals and implementation details.
2025-12-05 20:53:04 -08:00

36 lines
824 B
C++

/*
* TerminalFrontend - couples TerminalInputHandler + TerminalRenderer and owns ncurses lifecycle
*/
#pragma once
#include <termios.h>
#include <signal.h>
#include "Frontend.h"
#include "TerminalInputHandler.h"
#include "TerminalRenderer.h"
class TerminalFrontend final : public Frontend {
public:
TerminalFrontend() = default;
~TerminalFrontend() override = default;
bool Init(Editor &ed) override;
void Step(Editor &ed, bool &running) override;
void Shutdown() override;
private:
TerminalInputHandler input_{};
TerminalRenderer renderer_{};
int prev_r_ = 0;
int prev_c_ = 0;
// Saved terminal attributes to restore on shutdown
bool have_orig_tio_ = false;
struct termios orig_tio_{};
// Saved SIGINT handler to restore on shutdown
bool have_old_sigint_ = false;
struct sigaction old_sigint_{};
};