Files
kte/UndoTree.h
2026-02-17 13:44:36 -08:00

11 lines
310 B
C

#pragma once
#include "UndoNode.h"
struct UndoTree {
UndoNode *root = nullptr; // first edit ever
UndoNode *current = nullptr; // current state of buffer
UndoNode *saved = nullptr; // points to node matching last save (for dirty flag)
UndoNode *pending = nullptr; // in-progress batch (detached)
};