Files
kte/UndoSystem.h
Kyle Isom 655cc40162
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Refine help text, keybindings, GUI themes, and undo system.
- Expanded help text and command documentation with detailed keybinding descriptions.
- Added theme customization support to GUIConfig (Nord default, light/dark variants).
- Adjusted for consistent indentation and debug instrumentation in undo system.
- Enhanced test cases for multi-line, UTF-8, and branching scenarios.
2025-12-01 15:21:52 -08:00

60 lines
1.1 KiB
C++

#ifndef KTE_UNDOSYSTEM_H
#define KTE_UNDOSYSTEM_H
#include <string_view>
#include <cstddef>
#include <cstdint>
#include "UndoTree.h"
class Buffer;
class UndoSystem {
public:
explicit UndoSystem(Buffer &owner, UndoTree &tree);
void Begin(UndoType type);
void Append(char ch);
void Append(std::string_view text);
void commit();
void undo();
void redo();
void mark_saved();
void discard_pending();
void clear();
void UpdateBufferReference(Buffer &new_buf);
private:
void apply(const UndoNode *node, int direction); // +1 redo, -1 undo
void free_node(UndoNode *node);
void free_branch(UndoNode *node); // frees redo siblings only
UndoNode *find_parent(UndoNode *from, UndoNode *target);
// Debug helpers (compiled only when KTE_UNDO_DEBUG is defined)
void debug_log(const char *op) const;
static const char *type_str(UndoType t);
static bool is_descendant(UndoNode *root, const UndoNode *target);
void update_dirty_flag();
Buffer *buf_;
UndoTree &tree_;
// Internal hint for Delete batching: whether next Append() should prepend
bool pending_prepend_ = false;
};
#endif // KTE_UNDOSYSTEM_H