Some checks failed
Release / Bump Homebrew formula (push) Has been cancelled
Release / Build Linux amd64 (push) Has been cancelled
Release / Build Linux arm64 (push) Has been cancelled
Release / Build macOS arm64 (.app) (push) Has been cancelled
Release / Create GitHub Release (push) Has been cancelled
- Expanded help text and command documentation with detailed keybinding descriptions. - Added theme customization support to GUIConfig (Nord default, light/dark variants). - Adjusted for consistent indentation and debug instrumentation in undo system. - Enhanced test cases for multi-line, UTF-8, and branching scenarios.
39 lines
786 B
C++
39 lines
786 B
C++
/*
|
|
* GUIFrontend - couples GUIInputHandler + GUIRenderer and owns SDL2/ImGui lifecycle
|
|
*/
|
|
#ifndef KTE_GUI_FRONTEND_H
|
|
#define KTE_GUI_FRONTEND_H
|
|
|
|
#include "Frontend.h"
|
|
#include "GUIInputHandler.h"
|
|
#include "GUIRenderer.h"
|
|
|
|
|
|
struct SDL_Window;
|
|
typedef void *SDL_GLContext;
|
|
|
|
class GUIFrontend final : public Frontend {
|
|
public:
|
|
GUIFrontend() = default;
|
|
|
|
~GUIFrontend() override = default;
|
|
|
|
bool Init(Editor &ed) override;
|
|
|
|
void Step(Editor &ed, bool &running) override;
|
|
|
|
void Shutdown() override;
|
|
|
|
private:
|
|
static bool LoadGuiFont_(const char *path, float size_px);
|
|
|
|
GUIInputHandler input_{};
|
|
GUIRenderer renderer_{};
|
|
SDL_Window *window_ = nullptr;
|
|
SDL_GLContext gl_ctx_ = nullptr;
|
|
int width_ = 1280;
|
|
int height_ = 800;
|
|
};
|
|
|
|
#endif // KTE_GUI_FRONTEND_H
|