Files
kte/fonts/FontRegistry.h

97 lines
2.1 KiB
C++

#pragma once
#include <cassert>
#include <memory>
#include <mutex>
#include <string>
#include <unordered_map>
#include "Font.h"
namespace kte::Fonts {
class FontRegistry {
public:
// Get the global instance
static FontRegistry &Instance()
{
static FontRegistry instance;
return instance;
}
// Register a font (usually done at startup or static initialization)
void Register(std::unique_ptr<Font> font)
{
std::lock_guard lock(mutex_);
auto name = font->Name();
assert(fonts_.find(name) == fonts_.end() && "Font already registered!");
fonts_[std::move(name)] = std::move(font);
}
// Get a font by name (const access)
const Font *Get(const std::string &name) const
{
std::lock_guard lock(mutex_);
const auto it = fonts_.find(name);
return it != fonts_.end() ? it->second.get() : nullptr;
}
// Convenience: load a font by name and size
bool LoadFont(const std::string &name, const float size) const
{
if (auto *font = Get(name)) {
font->Load(size);
return true;
}
return false;
}
// Request font load to be applied at a safe time (e.g., before starting a new frame)
// Thread-safe. Frontend should call ConsumePendingFontRequest() and then LoadFont().
void RequestLoadFont(const std::string &name, float size)
{
std::lock_guard lock(mutex_);
pending_name_ = name;
pending_size_ = size;
has_pending_ = true;
}
// Retrieve and clear a pending font request. Returns true if there was one.
bool ConsumePendingFontRequest(std::string &name, float &size)
{
std::lock_guard lock(mutex_);
if (!has_pending_)
return false;
name = pending_name_;
size = pending_size_;
has_pending_ = false;
return true;
}
// Check if font exists
bool HasFont(const std::string &name) const
{
std::lock_guard lock(mutex_);
return fonts_.count(name) > 0;
}
private:
FontRegistry() = default;
mutable std::mutex mutex_;
std::unordered_map<std::string, std::unique_ptr<Font> > fonts_;
// Pending font change request (applied by frontend between frames)
bool has_pending_ = false;
std::string pending_name_;
float pending_size_ = 0.0f;
};
void InstallDefaultFonts();
}